Hmmm...even with the explanation the game is not easy to understand. I read it throughly and tried multiple ways to ensure I was at the right position etc. but everything happens so fast I could not get it. I think the idea of you not firing the shots because they already have been fired and just having to be at the right place to "catch" them as to not create a paradox is very unique but the execution, in its current state, its very hard to follow. Maybe a video where you show us how to play might help us better understand your vision.
Play game
Reverso Curso's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #991 | 2.643 | 2.643 |
Audio | #1047 | 2.286 | 2.286 |
Theme | #1085 | 2.500 | 2.500 |
Innovation | #1102 | 2.357 | 2.357 |
Overall | #1145 | 2.310 | 2.310 |
Game Design | #1213 | 2.214 | 2.214 |
Fun | #1408 | 1.857 | 1.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Rewind time to reverso the curso. Catch your projectiles from where you originally shot them while dodging enemy projectiles as enemies come back to life.
Did you write most of the code yourself and made all the assets from scratch?
Yes
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