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Chrono Gunner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #591 | 3.195 | 3.500 |
Fun | #654 | 3.012 | 3.300 |
Graphics | #661 | 3.195 | 3.500 |
Overall | #813 | 2.891 | 3.167 |
Audio | #836 | 2.647 | 2.900 |
Theme | #954 | 2.739 | 3.000 |
Innovation | #976 | 2.556 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You must protect and follow a Totem until the timer runs out. Enemies will spawn from random locations, but you can stop them from reaching the Totem by hitting them with your Rewind Gun!
Did you write most of the code yourself and made all the assets from scratch?
I did write most of my code alone, I only used Chronos for easier time management and A* pathfinding. For the art and sounds I picked some from the Unity Asset Store (all free).
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Comments
I was about to comment how this clearly isn't your first rodeo, until I read that this was your first jam. All the more impressive.
Strong core gameplay loop, don't think I've played anything similar so far from the jam.
I don't know if its intentional or not, but the fact that the game keeps moving when you pause, and then rewinds to the previous position when you unpause - it might not be by design, but I thought it was a detail that worked surprisingly well with the jam's theme.
Wow thanks a lot for all the compliments!
About the pause, it was a bug that I couldn’t fix and it actually became a feature, so you guessed right ahah!
the art reminds me of metroid... and i also uses Chronos :D overall a nice game with a few bug and orientation fixes. could you check out my game too and see how i uses the chronos system?:) feedback is appreciated.
Thanks for the comment! I will be sure to drop a feedback :)
Awesome! :D
I appreciated the idea, the game itself works and is enjoyable, but I couldn't figure out how that statue's movements works: it always goes near the enemies, which makes it more difficult to protect
The statue's movement is made intentionally this way, or otherwise the game would be too easy. Also, it follows a patrol between the same spots (3 for the first level and 4 for the second).
Very impressive design and music. Gameplay is fun and addictive. Keep it up!
Glad you liked it! :)
Good game! Well made and fun to play! It also fits the theme pretty well! Congrats!
Thanks a lot for your kind words!
this is not a mac game :( I have been fooled! Or do i need something to play it?
You are right, It is my bad. I forgot to upload the mac version D:
haha :P it happens!
The music and artstyle fits the idea perfectly! I was a bit confused at first, but then I got it and it made fun. The trainings level could've been a bit shorter, but overall really interesting! I see plenty of potential to expand this game. Really really cool!
Happy to hear that you enjoyed my game! Means a lot. Thanks again for the feedbacks and for playing :)