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HouseHusband's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1134 | 2.592 | 2.818 |
| Innovation | #1297 | 2.341 | 2.545 |
| Visuals | #1416 | 2.341 | 2.545 |
| Overall | #1489 | 2.105 | 2.288 |
| Audio | #1519 | 1.923 | 2.091 |
| Gameplay | #1759 | 1.672 | 1.818 |
| Enjoyment | #1761 | 1.756 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game fits the theme "Nothing can go wrong" because as a stay at home parent it often feels like nothing must go wrong - everything needs to go perfect to feel like you're doing your best and avoid guilt for not working. Even then, sometimes you have a spouse who, despite how hard it gets, really makes it feel like "nothing can go wrong" - like even if everything did, the fact that you can spend time with them when they get home makes all the labor of managing a home worth it.
What code and assets did you not make from scratch during the jam (if any)?
I made the art, the musical assets, and programmed the game. I used the Godot game engine.
How many people worked on the game?1
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Comments
Very simple but good concept.
I missed a fullscreen option, the text was a bit hard to read.
Thanks for the feedback! Yeah fullscreen didn't even occur to me, or that you could even have itch handle that by opening it in a new window. I'll make sure to change that, and tweak the text, after reviews are over. Thanks again, I appreciate your feedback!
Haha, that's exactly what happens when I'm home alone with my daughter. Good job, it reminds me how lucky I am to have a wonderful wife.
Really unique game! Cute fun and fits with the theme! But please make this space bar thing more forgiving.
I will definitely be making the space bar mashing more forgiving haha. Thank you for your feedback!
I like the simplicity but damn you have to spam that space bar.
Overall good game, good art, good music!
Haha, thanks! It used to be even harder but I re-uploaded before the deadline cus I was worried. Evidently it wasn't enough. 😅 If you're carrying the baby, that might be why it's so hard. Carrying the baby makes getting things done harder. But thank you for your feedback, I really appreciate it! Once the review period is over I might go back and add some instructions to let players know about the baby.
Simple and a little too real lol. Good job! Impressive that you were able to do the art, music and programming all as a solo dev, and have it all come together so well
If you get a chance, I'd love to get your feedback on my game as well!
Thank you for playing! I appreciate your feedback! I played your game and left you a review.
I loved that you can just do chores while holding the baby. Great job!
Thank you for playing and for your feedback! It's greatly appreciated.
Interesting concept, would have loved a full screen button! Also, did you intend for the space bar timer to move that fast? I'm an okay speed clicker and I was barely managing each of the prompts when I was at my maximum speed. Still, nice idea, and I had fun!
Thanks for the feedback! I never even considered a full screen button, but I'll definitely keep that in mind for the next game I make.
For the button mashing, I should have included a bit more instruction. When you're holding the baby the tasks get harder because, well, that's how it is in life! Thanks for the feedback though, I'll probably tweak it a bit after reviews are done and make it a little more relaxed.
Ohhhhhhhhhhhh, that makes a lot of sense, thank you for explaining that!
Unfortunately it crashed for me after a few moves.
Oh no! Do you know what happened? I didn't get a chance to play test it too much but I definitely want to look into what happened.
Thanks for your feedback!
Oh, Nice Concept!
Thank you for playing!