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Yes, it will go wrong's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1201 | 2.550 | 3.250 |
| Theme | #1260 | 2.451 | 3.125 |
| Innovation | #1289 | 2.353 | 3.000 |
| Overall | #1544 | 2.027 | 2.583 |
| Gameplay | #1598 | 1.863 | 2.375 |
| Visuals | #1663 | 1.961 | 2.500 |
| Audio | #2085 | 0.981 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game is made in such a way that everything eventually goes wrong
What code and assets did you not make from scratch during the jam (if any)?
List of names used in the game
How many people worked on the game?3
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Comments
I like the idea and it was fun to play! I would have liked for the numbers to not be taking up most of the middle of the screen as I felt they were in the way when going between klicking on checkpoints/resources and checking papers :P Anyways well done!
Unfortunately, I didn’t quite understand what I was supposed to do.
Really cool idea with the papers please-like mechanic! It was challenging balancing 3 different checkpoints and it's a fun take on the original. Great job!
Interesting "Papers" implementation. Was it just me or was there no audio? (sometimes my browser glitches)
We also tried to do a QC Discriminator mechanic, but I think you implemented it better than we did.
Really cool concept! Very much a combination of 2 game types I haven't seen before. This is already really fun and could be great if fleshed out a bit more!
Reminds me of <paper, please>, but with your own style and twist. Cool game!
This was a great idea. A bit challenging to figure out how to play but once you get it, its quite enjoyable.