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Under Control's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #972 | 2.792 | 2.792 |
Gameplay | #1006 | 2.667 | 2.667 |
Audio | #1115 | 2.500 | 2.500 |
Overall | #1137 | 2.618 | 2.618 |
Innovation | #1137 | 2.542 | 2.542 |
Visuals | #1188 | 2.667 | 2.667 |
Enjoyment | #1215 | 2.542 | 2.542 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
We do a game in a apocalist´s world. The main character has a uncommon skills he got for a lot of radioactive reasons. It make to him almost invencible and he is trying to do something could hurt him.
What code and assets did you not make from scratch during the jam (if any)?
Tilemaps, backgrounds and sounds
How many people worked on the game?4
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Comments
A nice tiny platform well made overall. I liked to use of sound, so soft yet so appropriate. I had much fun playing it!
A platformer where you are trying to die? I love it.
Also had viewport issues in browser.
Fun little game. Good variation on a platformer. You obviously put a lot of effort into it. I got a bug where I frozen collecting a level item (the candle) and I couldn't reset with 'R'. otherwise run well and the gameplay was well thought out with clever level design. GG.
Game is good. I encounter some small glitch that make me soft lock. But it is not matter that much, because you let me press 'restart' key in your game.
Hey , its looks like its your first game, and considering that you have really done good. Keep it up! Btw I encountered one glitch due to which I was not able to move ahead in the level(ig it was level 3).
Thank you very much, I'll try to fix the glitc
Might need to set viewport scaling in the Godot settings. It looked very tiny for me on Mac, even when I maximized the window. Animations looked great though, even very tiny.
I've checked it several times and in the godot settings the scale is well placed, I don't know why that happens
It looks nice :)
thats a good game! The cover looks really good, the assets look all a bit different tho