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A jam submission

One Small MisstepView game page

In space, nothing can go wrong... but everything can! Made for the Brackey's game jam.
Submitted by roboticsmarts — 11 hours, 19 minutes before the deadline
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One Small Misstep's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#9153.0713.071
Theme#11982.5002.500
Gameplay#13582.2142.214
Enjoyment#14522.2142.214
Overall#14672.1432.143
Innovation#16891.7861.786
Audio#20681.0711.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
In space, nothing can go wrong... but everything can!

What code and assets did you not make from scratch during the jam (if any)?
Nothing except for the Redot logo

How many people worked on the game?
1

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Comments

Submitted(+1)

Neat and simple game, dodge asteroids, missiles? and lasers?! Man, I don't remember this happening during the moon landing wow! Jokes aside, loved the different challenges across the level and how the game progressively gets harder, it has a very arcade feel. I only have a few small nitpicks, one is that I wish there was fullscreen, the game doesn't completely fit in height and I had to choose whether to be able to see my health or not being able to see my health, it isn't much screen that is missing but it's still a bit annoying. The hitbox seems a little unfair, a small tap on the CSM or the LM of one pixel means you get hit, like I get it, but I feel these games feel more fair when their hitbox is slightly smaller than the actual sprite. Finally no audio, I assume you didn't have time to add them in, but if you plan on working on this game after the jam is over, I highly recommend adding audio into the game for some much needed auditory feedback. Speaking of feedback, also having some visual effect when you get hit, like a very subtle camera shake, or a hit-stop or damage-flash effect could be nice, or you could also do the old reliable adding iframes after you get hit with a sprite flicker, that fits the retro arcade vibe (it's also my personal favorite) and it would make it so that players get some grace period after getting hit so that they can adjust themselves before getting hit again.

Overall, good job on this one.

Submitted(+1)

Cute simple game

Submitted(+1)

enjoyed the cool pixel art and space vibe – it keeps things engaging and fun!

Submitted(+1)

Nice game! Great visuals, just needs some more polish. I'd also recommend adding warning, for example before missiles are shot or fire appear. At the moment, you don't really have a lot of time to dodge them. A score counter could also enhance replayability. Overall, well done!

Submitted(+1)

Fun game with great art! I liked it alot. The background doesn't seem to tile right and was a bit distracting.

Submitted(+1)

Nice art work. Feel like there should be 0 lives in this game... but maybe that would be totally unfair! 

Submitted(+1)

The presentation is very clean. Typically I would suggest audio... but the game does take place in space, so...

Developer

Yeah, sadly I didn't have enough time to implement audio. I'll make sure to have it next time! :D

Submitted(+1)

played and rated, loved the pixel art, but who the hell is firing missiles at the apollo lander?!

Developer

Definitely no one friendly XD

Submitted(+1)

Chill clip game

Submitted(+1)

This is a cute little game. It's very simple, but there's a good amount of polish, and the art is nicely done, and all the elements are consistent which is a plus. I wasn't good enough to see if there was a win condition - got zapped by a laser on my last attempt and called it, lol

Developer(+1)

Haha, yeah! The lazers can be a bit tricky XD

Submitted(+1)

I like how you used the theme and I hav never heard of the game engine your using

Submitted(+1)

Fun little game! It's hard to avoid meteors in some senario's. 

Submitted(+1)

Fellow space game! Good job with the art!

Developer

Thank you!