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A jam submission

Goblin PrisonView game page

Submitted by pixellover24 — 22 hours, 14 minutes before the deadline
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Goblin Prison's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#6383.0953.095
Visuals#7113.3333.333
Audio#7812.9522.952
Enjoyment#9092.9522.952
Overall#9242.9052.905
Theme#11122.6192.619
Innovation#11932.4762.476

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Escape from a prison, getting caught once sends you back to the start. This is relevant to the theme "nothing can go wrong..." because one mistake and absolutely everything can go wrong.

What code and assets did you not make from scratch during the jam (if any)?
All assets made from scratch.

How many people worked on the game?
2

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Comments

Submitted

please rate my game too!

Submitted

Love the music. Got far enough to hear the second track, but then tragically caught by a goblin. I enjoy the fact that there's a lot of map set up for this, there are a lot of jam entries where it took so long to make the game engine/system that there's just not a lot of content to play, which is not the case here, there's plenty of level to explore.

Developer(+1)

Tysm. Its a trade off alright. I could have spent more time making the "caught system" more fair. Thanks for playing the game!

Submitted

Nice little game. Love the graphics!

Developer

thanks!!

Submitted

Cool little stealth game! 

Submitted

Goblins are real! haha

Like the visuals a lot, I'm pretty sure I was very close to the exit but a goblin caught me

Developer

hey, thanks for playing man!

Submitted

I like the simple to learn yet complex to master mechanics of this game. I was able to get up to the faster music part twice before getting caught, definitely going to come back to try and beat it haha

Developer(+1)

thanks for playing haha, your almost there!

Submitted

Great game with simple but very cute visuals ! I really enjoyed the gameplay and music. Good job !

Developer

thank you!

Submitted

I rly thought for a moment there i managed to go past this one guard and then another one turned around hahahah i rly liked this game!

Developer(+1)

Thank you for playing! And im glad you enjoyed it!

Submitted

I think it's a neat game with decent visuals. I would've liked more "stealth" mechanics to assist the player, especially since you reset from the beginning and sometimes the pathing leads to you getting trapped which can be frustrating. A solid amount of polish and movement felt good. 

Developer

yaa.. any other mechanics would have been overscope. Especially with only 1 dev (me) working on the game. Thanks for playing!

Submitted

My eyes really hurt trying to play this game, it's way too dark and a bit frustrating when you get caught and you're pretty far out 😅 

As for improvements, most people have already said them -

  • Too dark, hurts my eyes
  • Checkpoints please? :(
  • At the edge of their paths, the goblins sort of "snap" into a direction, instantly ending your run
  • More goblins takedowns 🔪
Developer(+1)

ya sorry for brightness. I guess i just have a really good monitor? As for checkpoints, no. I ran out of time or i would have definitrly fixed the light rotation. Thanks for the input. Much apriciated

Submitted

Loved the smacking animation. Fun game but I need checkpoints plz!

Developer

thanks, glad you enjoyed

Submitted(+1)

great gameplay. wasn't able to find the exit but I had some close calls with goblins

Developer

thanks! Glad you played!

Submitted

I understand the theme of restarting the entire escape, but the already played portion isn't fun enough to me that I enjoy replaying it over and over. The knock out mechanic is cool, but I didn't know it existed at first because you can only do it while they are standing still. 

Developer

kk, thanks for playing and thanks for the input

Submitted

Pretty cool stealth game, have fun playing, the art is vibe is also pretty dope it fit the theme of escaping a prison. I feel like the detection light and the question mark on top of the enemy in the game could be brighter so it is easier to spot the enemies cause the light is quite dim and sometimes I cannot see them haha.  And sometimes the enemies abruptly turn like 180degree and I get caught without having much time to be able to react, not sure if that is intended but maybe the turning speed could be slower and give players some reaction time to hid to nearby walls

Developer

ya, rotation was a problem, kind of ran out of time to fix it. Thanks for the input and thanks for playing!

Submitted

Cool game! It's actually really similar in mechanics to my game which is like this but instead of goblins it's guards and it's a heist.

Developer

cool! Glad you enjoyed

Submitted

Good job I had fun !

Developer

Thanks! Glad you enjoyed it! Any bugs or things that need fixed? Im going to be adding a new patch soon.

Submitted(+1)

I didn't notice anything