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Shape Factory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #88 | 3.933 | 3.933 |
| Gameplay | #606 | 3.133 | 3.133 |
| Innovation | #627 | 3.133 | 3.133 |
| Enjoyment | #708 | 3.200 | 3.200 |
| Overall | #750 | 3.089 | 3.089 |
| Audio | #1147 | 2.467 | 2.467 |
| Visuals | #1188 | 2.667 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have to Sort the shapes correctly or you will get fired.
What code and assets did you not make from scratch during the jam (if any)?
Everything is made from scratch except for the title screen image which is a meme i found online and the Music is a royalty free Track by Peritune called Coffee_Lounge
How many people worked on the game?1
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Comments
"I guess we're making squares now" - Peak
Nice game, very simple but solid, the minimalistic art is cute ! Well done :)
I liked the meme, and now i like the game! It was kind of slow at first but then I had so much to check that I like how slow it went! x)
I guess we doin games now.
So funny that you turned this into a game great job
That was fun! I like the added difficulty at each step. Making me do math! I love a game with simple mechanics, making it all on the player to get good. Well done and congrats on the jam.
I like the plot and how the shape factory has been keeping up the streak. The visuals are simple but the game play is good and the difficulty ramping up each day is quite challenging. Got stuck at day 3 itself. I like the concept. Overall a good game.
Gee, working in the shape factory is exhausting! I'm astounded they managed to get this far without an incident. The day with the weights was brutal, but after that it got a bit easier because fewer shapes match the criteria. Having the x-ray after the scale made it much more difficult. I got only to day 6. Still fun game tho
Hey! We had the same initial inspiration but i love to see how differently we interpreted the theme. enjoyed how you kept adding mechanics, the difficulty did indeed ramp up
Man, this game is FIRE! On day 3 its pretty hard, but for solo project is goooood!
Thanks! Day 3 is a large jump in difficulty for sure. Your game was fun as well!
Fun game, I like how it starts simple then gradually indroduces new mechanics. The required shapes, colors, weights could be randomized, so that each time I fail they're a bit different. I love the look of the worker :))