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A jam submission

Shape FactoryView game page

The production must go on
Submitted by danegergo — 1 minute, 44 seconds before the deadline
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Shape Factory's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#9282.8433.091
Gameplay#10802.5922.818
Enjoyment#11292.6762.909
Overall#12282.4952.712
Audio#12752.2582.455
Innovation#13492.2582.455
Visuals#14162.3412.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Only one mistake is allowed. Nothing can go wrong if you want to keep playing.

What code and assets did you not make from scratch during the jam (if any)?
I made everything except the music and sfx.

How many people worked on the game?
1

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Comments

Submitted

Fun game with potential for further development!

Submitted

Cool and fun game! I just wish there was a way to change mouse sensitivity

Developer

Thanks! Is the sensitivity too low or too high for you?

Submitted

It’s too high, probably because my default sensitivity is already quite high

Submitted

Fun game, easy to understand and fun to play

Submitted

Miss a manual, so employee can chill out just following the rules!

Submitted

enjoyed the game much more when i understood how to change the color's shape with the machines. dark aesthetic and lighting vibes hella nice with the empty factory, well done

Submitted

I'd make the transmogrifier machines a bit easier to use - it's a little fiddly to pull the lever which makes the "toss everything on the ground" strategy much more appealing.

Developer

You're absolutely right. Took your advice, it's much harder to miss the levers now

Submitted

I had a hard time understanding how the game works. I can't actually get the machines to deliver any items even if i pull the levers. also the machines are very loud. Also you can just take the shapes off of the conveyor and keep them on the floor so time isnt really an issue.

I like the idea though. And i personally had a similar idea to this :)

Developer (1 edit)

Thanks I'll look into these. Yeah, putting stuff on the ground makes it trivial, but decided to leave it in as an optional "cheat".  Also the lever needs to be pulled all the way down, maybe it's not intuitive