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Blast Radius's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #953 | 2.774 | 3.333 |
| Visuals | #1378 | 2.404 | 2.889 |
| Audio | #1427 | 2.034 | 2.444 |
| Overall | #1438 | 2.188 | 2.630 |
| Enjoyment | #1443 | 2.219 | 2.667 |
| Theme | #1570 | 2.034 | 2.444 |
| Gameplay | #1768 | 1.664 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
As soon as you damage another building, the level is failed - nothing can go wrong!
What code and assets did you not make from scratch during the jam (if any)?
The music and sound effects, as well as the explosion VFX.
How many people worked on the game?1
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Comments
awesome idea! I'd love to see more
Pretty cool idea! This is a solid prototype for a bigger game for sure
Fun idea!
I like the idea ;) But still some work to do - keep on developing! ;)
Nice concep
Cool concept! Just needs more content, perhaps in a level-system style.
Doesn't seem like WebGL wants to load the game...
super cool idea and I really like the art style - i think the game crashed or is there nothing after the first building?
Hey, thank you!
There isn't anything afterwards - sorry 🙈
I just ran out of time and did not get to implement more levels or diversity in the neighbourhood. But ideas for different levels and new types of bombs are there and I might build on this prototype further :)