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Bulletburst's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #819 | 2.563 | 3.091 |
Fun | #914 | 2.337 | 2.818 |
Audio | #940 | 2.186 | 2.636 |
Game Design | #1027 | 2.111 | 2.545 |
Overall | #1032 | 2.111 | 2.545 |
Innovation | #1095 | 1.884 | 2.273 |
Graphics | #1303 | 1.583 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player navigates a stealth mode (calm) collecting upgrades until the bullet storm arrives
Did you write all the code and made all the assets from scratch?
The two music tracks were created before the jam. The projectile sprite was made by Fosterity during the jam. All other assets were created by me during the jam.
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Comments
I know it can be considered personal preference but since you are using Unity it is pretty easy to add post processing to make simple graphics and colors look more pleasing (see my game for example). Also I might be really unlucky but I couldn't find any upgrades/powerfups lol.
Cool bullet hell game. I like the addition of the dash mechanic and the teleporting sounds cool, but I never saw any powerups. Idk if it's intended, but if I pressed space to dash without holding a direction and then held a direction right afterwards it'd make the character hold in place for a bit and then I'd be able to move again. This happened to me pretty frequently when I was trying to dash around stuff as I switched directions, was a little frustrating. Overall tho I had a fun time playing this, my high score was 1720. Great job!
The first screen is fixed but you should see powerups randomly as you progress towards the right. The dash locks your direction and increases your speed so if you aren't moving I guess it means you're stuck for a second. Thanks for the feedback and for playing!
It was a fun game!
Very quick, fun bullet hell, got 1751
Very nice! 👍
Comment your high scores! Mine is
17122156My best score was 994. I wonder if anyone got higher than me. Awesome music BTW!
My best score was 994. I wonder if anyone got higher than me. Awesome music BTW!
Pretty cool concept. Only problem I really have is that it seems one of the bullet hell patterns seems unavoidable, but it could just be a skill issue on my part.
There's no winning, just surviving as long as you can! Collecting powerups and using the dash is key for getting through the denser waves.