Thank you, glad you liked the game!
I'd love to learn about that strat because ~95k is truly an insane score!
Ok, got it working!
I liked the gameoverall. It could do better with some music too. SFX was nice, I liked shooting and destroying enemies. The game was kind of too easy. I've made it around 20k twice. I couldn't type my name to the leaderboard because I don't know the controlls for that though. I am called "ZAAAAA" and "AAAAAA" currently lol. The visual style is cohesive and nice, especially the GUI I liked. It was kind of hard to see enemy projectiles (that is if they survive more than 3 seconds).
Nice work overall :)
Truly underrated! I will probably be #1 on the leaderboard soon, loved it!
My only critic would be that different enemies with different movement types should be more clear and easy to notice/distinguish. I know they have different models and all but it is hard to notice in the game-flow :)
Edit: I got the #1 and it was much harder than I thought it would. I am pretty sure my previous confusion about enemy models etc might be because the "horse" enemy is not playing any animations, likely a bug. I'd love to play more of this!
Neat stuff you got there! Art style is consistent, game is quite lightweight (the way it opens up etc).
So some critics from me:
1- More information when hovering over build/repair items would be nice, I had no idea what the items were and had to buy/figure out what they were.
2- A building selling/moving feature would be neat, I had an o2 gen misplaced so its left was blocked, so I couldn't use it.
3- The first 10 second of the game is kind of just waiting around which is not ideal.
4- Every RTS must have the character grouping feature! Like "control + 1" when our guys are chosen to set them an hotkey so we can select them back with "1" later on.
Meanwhile I may have many critics, I enjoyed the game more than most games on this jam. Also must say it feels nicely polished. Overall good game!