The voice acting on this is great, and the game overall has a lot of polish for being made in a week so great work to the team for that! I did find the traps and defense portion to be a bit redundant as I would just end up fighting the enemies anyway, I think if you had towers which do damage or if the player had a weapon that had Area of Effect then it would give a purpose to bottlenecking the enemy. Then maybe you could add traps to refuel the AoE attack or something to charge it up. Either way for a week impressive work!
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The Ocean Must Burn's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #509 | 3.004 | 3.800 |
Theme | #927 | 2.372 | 3.000 |
Overall | #973 | 2.266 | 2.867 |
Game Design | #1019 | 2.135 | 2.700 |
Innovation | #1051 | 1.976 | 2.500 |
Fun | #1071 | 1.976 | 2.500 |
Graphics | #1082 | 2.135 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You Prepare for the Army, who then Summon Storms and try to Storm your Village
Did you write all the code and made all the assets from scratch?
Code, Yes, Assets used Synty Studios Asset Packs
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