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Eden's Pause's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #361 | 3.163 | 3.267 |
Theme | #423 | 3.227 | 3.333 |
Audio | #618 | 2.840 | 2.933 |
Overall | #629 | 2.905 | 3.000 |
Graphics | #687 | 2.969 | 3.067 |
Game Design | #784 | 2.647 | 2.733 |
Fun | #801 | 2.582 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A Calm Exploration and Collection, before The Meteor Storm Coming
Did you write all the code and made all the assets from scratch?
All but the music.
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Comments
Neat proof of concept for defending a 3D world. Although it was a bit hard to determine exactly how effective you're being with your defensive positions. Keep up the good work!
very well done! artwork looks really good and audio fits nicely, thank you for this :)
I thought this planet was not worth it and decided to leave for good, goodbye Eden... :D
Nice and relaxing game. Love the music, like "lo-fi beats to explore the moon and collect trees to". Just wish there was some sort of endgame (or did I miss it?)
A nice asteroid defence game, I really liked the space skybox, minimap was a nice touch too.
It was a bit difficult figuring out the coverage for the turrets though, in the end I just slapped them down whereever.
Nice game! I think the meteor storms should be a bit more intense and hit harder because I built nothing and survived because I forgot to check the controls, and after that I had enough resources to easily cover the planet twice over. Good job nonetheless!
I got launched into space (not sure what happened there) and the music cut out with clicking sound just beforehand but other than that it was interesting and very pretty!
I got launched into space by an meteor lol. Cool game! Reminds me of Catlike Coding's movement tutorial or Mario Galaxy!
Oh I also loved your render texture for the planet (the world map lol literally a world map). It was a great effect!
Running around on the 3d planet was very cool.
The concept of defending a planet is really intriguing, but the camera angle makes it difficult to determine whether certain areas are fully protected or not. This can lead to confusion during gameplay
Interesting concept. I sadly got kicked of the planet and I dont know why. Also the camera movement was a bit weird a times. However: very cool Idea. I would love to see some more additions to the gameplay!