Very well done and the character creation was a great add on to the game :)
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Into the Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #70 | 3.638 | 3.750 |
Game Design | #99 | 3.577 | 3.688 |
Overall | #223 | 3.264 | 3.365 |
Audio | #262 | 3.092 | 3.188 |
Graphics | #274 | 3.335 | 3.438 |
Innovation | #336 | 2.850 | 2.938 |
Theme | #407 | 3.092 | 3.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you must go deeper into the dungeon to become stronger.. so you can go even deeper into the dungeon.
Did you write all the code and made all the assets from scratch?
I wrote all the code and made the characters, but I used an existing tileset for the map.
Comments
Great dungeon crawler. Looks and sounds pretty good.
Sometimes I thought the levels are a bit too big/empty/boring. But I understand that during the limited time it is sometimes not possible to fill the level with stuff. And more enemies would make it way harder. So I get why it is how it is. Just saying that sometimes walking for what feels like 20 seconds to get to the next enemy feels a bit unsatisfying.
But saying that I don't want it to sound like I disliked the game. The level up mechanic for the spells felt great. And even though I didn't exactly know what the level up on the stats will actually do for me, I just like levelling up :)
Oh yeah. And character customization is such a "useless" feature, that adds so much to the user experience that I always think afterwards "why haven't we implemented that" :D
Wow! Just an awesome game! I like everything here: gameplay, graphics, music, explosion particles, etc. Everything is done great. Pleased with the character customization at the beginning and the upgrade system. Very cool!
Overall enjoyed myself playing this game!
Things I enjoyed
- The character selection, im impressed you got that all packed into this game for the short amount of time you had!
- I liked the different spells your character could cast
- Great overall art used throughout the game, it all felt continuous and made sense with the game you made, great job on that!
- The actual effects used when casting spells were phenomenal!
Things I would like to possibly see with your title.
- Balancing the audios of some of the spells, I just noticed some are very loud compared to others, mainly the circle fire spell.
- Maybe add a dash mechanic, its not that its really needed I just think it might be beneficial as an escape/mobility for the player
Overall
I really enjoyed my time playing your game, you did a great job especially for the week time crunch! I hope you continue to work on this game because I think you did a fantastic job!
Overall the game was alright. I liked that the player can upgrade their stats and abilities. I also liked the enemy variety but I do also have some complaints. The enemies were not balanced too good meaning they either were very easy to defeat or they would shoot too fast and deal a high amount of damage. The abilities were also not balanced properly, most of the time I used the fireball because it recharges fast and deals a lot of damage compared to the rest of the abilities that are either dealing low damage or are purely worse by design. I liked the game but it can be improved! :3
Thank your for playing! Yes, I realized way too late into the jam that what I wanted to make would be too long for a game jam (in which you have to showcase the game's potential in a few minutes), so I tried to speed up things with little time to play-test and balancing. That being said, thank you for the feedback! It'll help a lot If I continue to work on it.
About the other abilities, they were made thinking in a slower or more defensive play-style, against swarms of enemies, which don't really happen in this last version of the game. Going forward I would change the enemy AI and rework those abilities accordingly.
Really nice game! Unbelieveable you made this in one week! Until the victory Screen took me a good 45minutes now and i had an absolute blast! Thanks for participating and for uploading!
A fun game, tho I would strongly recommend to work with an artist if you're not confident in doing art yourself but ether way I feel like the character was kinda too slow even on 10 agility witch made just getting to the end of the level real slow and the ai would often get stuck when "pathfinding", also something like a regeneration boost when not being chased or when standing still would be nice as it takes forever for health to regenerate between combat. But I did have a lot of fun and I really like games where you can play your own way.
The game is very fun. The are looks great, but the characters didn't match with the tilemap unfortunately. Overall a great game!
Upgrades are fun when the game doesn't stop you and it let's you get to max, good job :) (you did good on the upgrades)
Upgrades are fun when the game doesn't stop you and it let's you get to max, good job :) (you did good on the upgrades)
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