Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Alan: The AIView game page

A short story based game for BTPGM #3.‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
Submitted by The BlindEye (@BlindeyeThe) — 41 minutes, 42 seconds before the deadline
Add to collection

Play game

Alan: The AI's itch.io page

Results

CriteriaRankScore*Raw Score
INNOVATION#1923.4003.400
OVERALL#2343.5003.500
THEME#2783.3003.300
DESIGN#3143.2003.200
SOUNDS#3532.9002.900
VISUALS#4993.0003.000
MUSIC#7631.6001.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Very interesting game, I had fun playing it!!

Developer

Thank you so much! :D

(1 edit) (+2)

great game dude!, its kind of a weird experience, its really short but entretaining and i really expected finding easter eggs even though i think there isnt any, and the invisible walls were kind of annoying but not so difficult, also, on the last part you can get stuck between the boxes (idk if its intentional)
great overall

Developer (2 edits)

Thank you! :D

About the ending, you need to hold D to run constantly. I'll add after the game jam, a spawn point if u got caught in the boxes.

About the ester eggs, actually is one in the game. Gl finding it!

Thanks again and have a great day :D

Submitted(+1)

This game is really cool man! It doesn't look like what it is from the screenshots! Great work there buddy! So, there were some invisible walls or something that would mess with the experience but it was really fun playing it! There is a certain charm to its simplicity. Thanks for this game.

Please take some time to play and rate my game as well, I would really appreciate it. Thanks!!

Developer (1 edit)

Thank you!

Thanks again and have a great day :D

I'll check your game when I have some free time.

Submitted(+1)

The concepts really cool! And the writing is great, even if there are a few grammatical errors. Although, I don't like that the platforms spawn right as you hit them, so there was a couple of times where I missed the jump or ran off the platform because I didn't know where it was, then I had to restart the whole sequence of platforms. But overall, I really liked it!

Developer

Thank you very much for the feedback :D

Have a wonderful evening!

Developer

if you have free time, can you tell me where those grammatical mistakes are?, because I can't spot them.

Submitted(+1)

Sure, gimme a sec to finish this run of Hades :D

Developer (2 edits)

You don't have to, send me a message to my discord ( RedL#2127 ) and I'll send the dialogue.

Submitted(+1)

Oh, I was already writing it when you said that lol

Submitted(+1)

Ok, there's a few scattered through the game, the earliest ones I picked up on are:

  • "I'll explain to you late" should be later
  • "People said I was too powerful for the humanity" there shouldn't be a the
  • "Ups" instead of Oops

There was a few more, but they were hard to record because the text doesn't stay on screen. They're only minor errors really, just something I noticed when I played through it the first time

Developer(+1)

Thank you so much again :D

(+1)

I like the game, the theme's simplicity works in it's favour, and I was curious to see where the story would go. I have a couple criticisms. I found that sometimes you will hit an invisible wall while jumping, causing you to fall and have to restart. Also, at the very start of the game, I think it should be a little clearer that your movement to the right is having any effect, as I was confused at first, thinking I was in a completely empty plane or not moving at all. Also, the AI occasionally uses broken English, although I'm not sure if this was intentional or not. I know I've listed up loads of criticism, but don't get the wrong idea, I enjoyed playing this charming little game! I hope you continue the story soon!

Developer (2 edits)

Thank you for this feedback :D 

About the movement, I tried to give the player the feedback of moving using the camera ( when the player stops, the camera stops after 0.3 sec) 

And about the lines of the AI, I know in some parts english is kinda broken, but it's because my natal language isn't english (I can't provide a 100% accuracy in speaking and writing ).

Thank you so much again, and have a wonderful day :P

(+1)

You're welcome, you too :) I'll play through the game again later and see if I can figure out more about the invisible walls.