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The Evil Grapes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #133 | 3.688 | 3.688 |
OVERALL | #290 | 3.375 | 3.375 |
SOUNDS | #359 | 2.875 | 2.875 |
INNOVATION | #362 | 3.000 | 3.000 |
MUSIC | #398 | 2.813 | 2.813 |
DESIGN | #458 | 2.938 | 2.938 |
VISUALS | #499 | 3.000 | 3.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like the idea and design of the boss fight and I mus admit it's pretty hard. The music is great but the visual aspect for me downgrades it a bit. Overall is a great game though!
Thanks for playing :)
Yeah, I'm still learning and slowly improving on the visual side of things :D
Your grape animation and bloom really pulled it off. I think the floating with the middle mouse button caused some issues while playing as I would forget to press it. Also, the Straight to Boss fight was a great decision, it felt pretty to the point and showed everything it had to offer rather than any fillers. Thanks for the game!
Please consider playing and rating my game as well. Thanks!!
Thanks for playing :)
I couldn't figure out better way, maybe the right and middle button should be switched.
Great concept and well made. The grapes animation really added a lot of character. The controls I found difficult with switching between moving and jumping and mouse. But really well done and great use of theme!
Thank you, I'm glad you liked it :)
Nice sound effects, music and gameplay. Gradually increasing difficulty is good too. If you sacrifice your health while enemies around, you will die becuse you cant move but still can get damage. At first I though sacrificing life and gaining skill is permanent (not dependant to your helath value) so i sacrificed my two health and picked up two health back, so then I recognized if you gain your health back you lose your skills as well. That aspect of the game was not clear to me first even though i played the training. Other than that overall great game. Good work..
Thanks for playing and I'm glad you liked it :)
Yeah, others also said that it was confusing. Next time I should pay attention to that as well.
Where was the garden?
There was no garden, that's just the background story. The tomato came from the garden.
Thanks for playing :)
Where was the garden?
Really love the increase in difficulty as you damaged the boss. It also paired very nicely with sacrificing life to gain abilities. The first couple stages of the boss don't really have too much difficulty to them so I would maybe suggest a couple platform-like obstacles for that> A really solid entry and one I thoroughly enjoyed!
Thank you, glad you enjoyed :)
Yeah, the first two stage are indeed two easy, but than it becomes much harder :D
Really nice game that you have made here. Its all smoothly polished with great visuals and controls. Well done.
Thank you, glad you liked it :)