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Yonder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Charm | #6 | 3.636 | 3.636 |
Overall | #7 | 3.159 | 3.159 |
Execution | #8 | 3.273 | 3.273 |
Originality | #9 | 3.273 | 3.273 |
Spookiness | #16 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice little rpg, buddy! I thought long and hard about the choices, but I still couldn't predict the outcomes. Kept me on my toes. Good luck in game jam, hope to see more games from you :)
Charming! Was happy to see a PICO-8 entry into the jam.
Visual wise the game ended up very well - although some of the arrow inputs can get hard to understand with the floating effects, it isn't that hard to guess what they are once it get's going.
The story was fine, considering how much you added into it, but either I believe I ran into a few bugs were some of my choices didn't matter or were switched around (Like buying the Silver Sword and getting the Stake prompt at the end).
Anyhow, they are probably simple things to fix. Really happy for the choice of the engine. :D
Thanks Stefan for playing my game! I'm glad to see another fan of the PICO-8 engine!
Did you experience that bug in version 1.0.3? I know about that bug and I thought I fixed it. If not, I might have to take a look at it again.
Edit: Ok, I see the bug. I'll try to get it fixed asap.
Edit2: Turns out it was a different bug.
Very interesting text game, with a lot of options. You can tell hard work went into making it! I died at the first bandit encounter, but replayed it several times. All the while exploring new choices, and different items. I never did make it to the end though. Overall it was a great experience! My only suggestion to make it more immersive would be to add well timed sfx at certain points (ex: bandit bellows at your voice crack *Play laugh sfx*). Great job!
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