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A jam submission

Wasteland Delivery Co. (Big Fry Game Jam 2026)View game page

People still need their packages after the world ends!
Submitted by Aligned Games (@AlignedGames) — 2 hours, 34 minutes before the deadline
Rated by 6 people so far
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Wasteland Delivery Co. (Big Fry Game Jam 2026)'s itch.io page

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Comments

Submitted

Okay that was fun! Killing the zombies was very satisfying man. I'm hooked to this!

Submitted

Really really good. Crazy to think u made this in a week. The only gameplay critique that i have is that bigger enemies don't spawn the more you upgrade.

Submitted (1 edit)

oh and the blood effect is fantastic

(+1)

I actually got pretty hooked to this, I love the idea of needing to deliver packages in a wasteland. Since you play as a soldier, perhaps it's the result of a war? Anyways, the enemies are waaaay too creepy... They look like baby human-alien hybrids... The game play loop is simple but fun, core mechanics are there, and the upgrade system is really cool! If I had one complaint it'd be that when you fully upgrade your bullet speed, your magazine size doesn't grow so you shoot all of your ammo out extremely fast.

Developer

Thanks for playing!


I agree, the bullets are a bit mis matched with the upgrade system. Ideally I'd have liked to add more upgrades and only after the jam ended I realized I didn't do a mag size or melee weapon upgrade! Oh well, maybe I'll add it if I keep working on it. 

Submitted(+1)

Cool game, full game loop, choose a package size, fight zombies to deliver, upgrade to be better at delivering whatever is in the boxes!
Especially like the menus and UI, feels very polished and deliberate. Shooting the Zombies is Crips and satisfying, runs well in browser. Good job, a complete game in 7 days!
Will collect more Skulls

Developer

Thanks for playing!

Thanks for the kind words. 

Submitted(+1)

Loved the design and concept. Maybe a bit too easy? I delivered a hard package by just walking to the extract. Maybe the zombies should be a bit faster? Otherwise, the UI was punch, and had great feedback overall. Well made!

Developer

Definitely too easy. I think a game like this needs alot of work to get the difficulty curve just right because the levels are always randomly generated. 

Faster, bigger, stronger and more variety in zombie design would help alot for sure. 

Thanks for the kind words!

Submitted(+1)

It was a very clean design for 7 days and the art direction + assets where nicely presented in the given time,

I think it would of been nice to of seen some variation of NPC behaviour, maybe some that throw a projectile you have to dodge etc.

1 Issue noted is when you are running away from a collectable they travel the same speed of player meaning they don't catch up unless running at it.

Developer

Thanks for playing!

I agree, more types of zombies would make it alot more interesting! I'll consider it for the future if I keep working on it.