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Dev_Cabbage

20
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2
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A member registered Mar 05, 2025 · View creator page →

Creator of

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Cute game, but  found it really difficult. Could only get 1 of the final matches. It would be really nice to be able to move the new matches or add them to the spawn pool

Fun puzzle game! I wasn't able to figure out the secret challenges though! Could definitely use a speed-up option puzzle is solved

Hey Good Start! I like the sfx for the knight enemy quite a lot! Good feel there! But the player movement is way too sluggish in my opinion. Jumping is too floaty and difficult to control. Some fine tuning there would make this much more playable

Well done for such a short time! I would have liked to see a score board and some sound effects, but otherwise well done!

send me a link when it's posted!

thanks! I definitely would add more tutorial next time! Play tests would be better!

Waves stopped after wave 6 or so, but it is a great start to a game. I loved the art, could use a little more variety in enemy types and maybe a shop of some type!

I like the spells, but I wouldn't make one spawn where you click. I didn't need to move and just clicked on the enemies. It made it a little too easy

Good Concept, although I wouldn't add projectiles with basically no way to dodge them. I would also split the move and attack to different buttons as it often shoots when I want to move quickly

Good Concept! I like the skeletons!

Good concept! Although the combos of the cards felt a little underwhelming.

Great Art! I think it would benefit from faster pace. 

Had trouble getting the game work. I could only fire one spell? Seems like a very interesting concept!

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Bill stole my money :( I guess it is an idle clicker? Takes a very long time to progress. I do like the artwork!

Good Job! I liked the concept! I think it would be better if there were a variety of spells and such to use. As well as more enemies and a bigger area to move around in

I liked the art work, but the game didn't seem to make sense. Was it supposed to create new melodies? mimic the measures at the bottom? It also only had 2 constellations, I was unsure if there were supposed to be more.

Game had a good and addictive gameplay loop, but the difficulty felt like it plateaued after a few minutes. Also the scroll dash didn't work for me

Great Game! I enjoyed the art style and music. Found it a bit difficult to control, but that may just be the fireballs haha

Cool concept, and great sprites! I liked the personality from the portrait. The enemies felt a little lack luster, would have loved to see more variety or aggression through other attacks.

Pretty good! I like the art quite a bit, but the movement felt sluggish and I was able to bypass most of the jumps by timing the shrink/expand hitbox. I like the theme of this!