Yeah we lost two days of progress for some reason and didn't have much time left for testing and balancing. Thanks for the feedback though. I'll improve it for sure.
Yeah that. What you're calling a bit of air control makes me completely stop in air if I let go the movement things. Felt weird at start, but when I got a hang of it, it made platforming a lot easier.
The character moves way too fast man. And I couldn't figure out how am I supposed to jump over those long as pillars. Killing the mushrooms was quite fun though
The sound and artstyle are fantastic. But I lost it at the bench where you fight with your cards. My cards defeated the enemy cards, but nothing happened after that?
Man was it hard to play. Hitting those oxygen markers was definitely very satisfying. But that made it really difficult for me to focus on platforming. Other than that, it was a pretty fun experience.
Yes, I voiced all the characters. I'm really happy you took your time to check this game out. And, yeah, this game is inspired by the souls combat, so I intentionally made it difficult :)