I stuck around for a bit to see if I could put enough energy into the thing to fission it into a couple potassiums or generate some alpha particles or something. Bit disappointing, but it did go brr a bit.
Just echoing that I also found the "cycles" stat a bit confusing at the start. Calling it "delay" or something might help, although I think that fundamentally, having two different stats controlling "time it takes for a cycle" isn't ideal. I wonder about making one of them "energy" or something and having the electrons follow a sinusoidal path with the magnitude relative to the energy. Maybe throw some bloom in there. I dunno.
Okay, so I went back to play around a bit, and part of my problem is that I didn't even realize that you could make the electrons cycle by clicking them. On my first playthrough, I did see "Cycles: s" and try pressing the s key, and clicking around the canvas, but I never deliberately tried clicking an electron. I must have just gotten lucky!
Is the game intended to be open source? After a bit of a google adventure from the credits screen, I see a public repo, but there's no source link in the submission anywhere. BTW, the URL in the credits screen just leads me to a redirect loop.
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