This is probably my favorite one so far. The creepy atmosphere and low vision really makes the whole thing quite tense. Rushing back to the room to get more air. And the way the breathing synched up with the music was *chef's kiss*. Really really good job!
My main focus with this was to make it as creepy and atmospheric as possible and its great to hear i succeeded. Thank you very much for checking this out!
Im so glad to have the team members I did. YHY_Games did an absolutely stunning job on the art, and Jesza perfectly crafted the games feel into one track. Thank you for checking the game out :D
I already commented on the game page but I'll comment here as well. This game is really great and you can tell the developer put a lot of thought process into the level designs. The graphics are also top notch! Good job!
I enjoyed playing, love the sound track and dig the art theme. A menu/quit game option would be nice so I don't have to alt+tab to exit the game. I thought the intuitive UI design was really well done (e.g. you use obvious controls (awsd) or train the player when events happen, rather than a bunch or training tutorials), I also like how there are some area that double back on themselves and then change open paths. I really liked the oxygen refill concept, reminds me of some old commodore 64 games I used to play as a kid (as does the art theme somewhat). Dying and having to go all the way back to the start was a bit frustrating for me, maybe if you just went back a shorter distance e.g. when you pickup the drill, just go back to 5 or 10 seconds before. Finally, the into story was cool, you did a good job of starting things off in an interesting way, well done!
Originally I had intended for this to be browser based so I never bothered to write an exit button, it was the last day I realized I didnt have the GMS2 HTML5 license. Tragic but it is how it is. Im glad you liked it thank you so much for writing a detailed review! :)
Comments
The winners will be announced on the 1/16/2021, 9 PM GMT on the discord
a thrilling game, love it!
Very immersive (sounds, music,visual ambiance), impressive immersion for a 2D game. I will try to finish it later. Well Done
This is probably my favorite one so far. The creepy atmosphere and low vision really makes the whole thing quite tense. Rushing back to the room to get more air. And the way the breathing synched up with the music was *chef's kiss*. Really really good job!
My main focus with this was to make it as creepy and atmospheric as possible and its great to hear i succeeded. Thank you very much for checking this out!
Loved your game! a very ...tense gameplay, sound fits perfectly .. art is pretty good as well.
would like to suggest adding some sort of waypoint so that you don't return all the way back to the beginning when you die. I died way too much :P
and btw, nice looking itch page :P
Thank you very much for checking the game out and I'm glad you enjoyed it!
Hello.exe
A very scary atmosphere!
The graphic design of the game is beautiful and the music is compelling!
I love the game!
Im so glad to have the team members I did. YHY_Games did an absolutely stunning job on the art, and Jesza perfectly crafted the games feel into one track. Thank you for checking the game out :D
I already commented on the game page but I'll comment here as well. This game is really great and you can tell the developer put a lot of thought process into the level designs. The graphics are also top notch! Good job!
Thank you so much man your game is a lot of fun too! Great job on this jam.
I enjoyed playing, love the sound track and dig the art theme. A menu/quit game option would be nice so I don't have to alt+tab to exit the game. I thought the intuitive UI design was really well done (e.g. you use obvious controls (awsd) or train the player when events happen, rather than a bunch or training tutorials), I also like how there are some area that double back on themselves and then change open paths. I really liked the oxygen refill concept, reminds me of some old commodore 64 games I used to play as a kid (as does the art theme somewhat). Dying and having to go all the way back to the start was a bit frustrating for me, maybe if you just went back a shorter distance e.g. when you pickup the drill, just go back to 5 or 10 seconds before. Finally, the into story was cool, you did a good job of starting things off in an interesting way, well done!
Originally I had intended for this to be browser based so I never bothered to write an exit button, it was the last day I realized I didnt have the GMS2 HTML5 license. Tragic but it is how it is.
Im glad you liked it thank you so much for writing a detailed review! :)
A cool tense and tight-paced game, sometimes frustating as you can die and go back to the very beginning of the game. A cool background music too!
Im glad you enjoyed it!
Maybe, could you release the background music? No problem, happy to give feedback! :D