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A jam submission

Calm SeaView game page

A game for aspiring mermaids
Submitted by therabidbanana (@therabidbanana) — 23 hours, 6 minutes before the deadline
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Calm Sea's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity - how original is the idea?#102.8583.500
Entertainment - how enjoyable is it?#112.4493.000
Presentation - how does it look/feel?#132.5863.167
Overall#132.6313.222

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Jam HostSubmitted

This was fun! I have heard of the Playdate but never got around to trying it out, so this gave me an opportunity to check out the simulator. Pretty neat! I liked the mermaid/sea theme. The last level was great.

Submitted

Very interesting game! I enjoyed reading through the source and seeing how you integrated fennel with the playdate api

Developer

Thanks! I think it'd be really fun to try to integrate https://github.com/GamesRightMeow/playbit/tree/main if I'm gonna build another Playdate game so I can cross compile to LÖVE next time!

Submitted

This is a fun game. On the first level, the side currents can lead you out of the border, which feels to be the safest route down. Also replaying the level forces you to lose your bubbles to exit the level I believe. I liked the details of the terrain and the fish. Those corals look to be Mario inspired :)

I think there's not enough mermaid games! Buttons A and B just slowed me down, so maybe you can do something useful with them instead. Avoiding enemies and traveling the vast ocean is quite relaxing.

The source code is very nicely organized, I think you probably have a lot of experience in game dev, although in my opinion assets shouldn't be under the sources directory. Looking at them, is there a pineapple somewhere? I couldn't find him!

If there was music or sfx, I missed it sadly. I played this game on a virtual machine with no sound on.

Developer

Ha! You found the pineapple - that's a relic of my initial starter project as I was figuring out a Fennel => Playdate build proces (+ how to make art assets that work) https://github.com/therabidbanana/playdate-fennel-starter/tree/main

Interestingly the Playdate SDK seems to compile images to a custom format since it only allows 3 colors (white/black/nil), so they needed to be sitting in assets with everything else. :D

Submitted

That was my first contact with the Playdate console, and the game looks very cute and easy to play. I loved it!

Developer(+1)

Glad you liked it! The Playdate is really neat as a platform - very developer friendly and it feels awesome to put a game I made onto something like the Gameboy I remember playing on as a kid.

Submitted

It is a very relaxing game. Simple yet somehow captivating :)

I also liked the art - it looks great!

Developer(+1)

Thanks! It was a fun challenge trying to learn Pixelorama and deal with the 1bit limitation all while trying to get the code ready too :D

Developer (1 edit)

Playtesting note: If you don’t have a Playdate you can download their simulator for your platform of choice at https://play.date/dev (the SDK includes a full simulator)


If you _do_ have a Playdate, note I have only tested sideloading via the simulator not via the website but if that’s broken I can try to work out why.