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A jam submission

upwormView game page

climb statues, oh worm
Submitted by selfsame (@jplur_) — 7 hours, 15 minutes before the deadline
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CriteriaRankScore*Raw Score
Creativity - How original is the idea?#14.6474.647
Presentation - How does it look/feel?#24.3534.353
Entertainment - How enjoyable/replayable is it?#23.8243.824

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Very cool. Though I'm having trouble getting the hang of being an earthworm, much less one that can climb.

Very cool. Though I'm having trouble getting the hang of being an earthworm, much less one that can climb.


Hard but very fun game. I really like the level design!


I really like Godot, so it's great to see that you've got Lisp working with it! And 3D too!


Made it above 200m once - no idea how much further it will go but I intend to find out. This is a really fun game!


I love this.

It took a fair few tries to get the hang of it, but eventually it totally clicked and I became the worm.

Love the variety of music, kept it fresh.

this game as some "getting over it" vibes which is clearly inspired but oh man this is definitely a banger ! It's hard and challenging I love it. The controls are weird simple weird enough to make it really interesting. It as speedrun potential. Really well down. I hope you will turn this into a finish game to sell.


The movement simulation in this game was real fun, that poor worm! Definitely the most creative game I’ve played in a LONG time.

I managed to get him up a few statues, but was having a hard time differentiating between the front and back of the worm. I found myself frequently moving the wrong end at inopportune moments, resulting in the poor worm plummeting to their death in the infinite blue void :(


If you love walking simulators, you'll love worm simulators! I flailed helplessly for awhile trying to figure out how to get  my poor little worm onto the statue after the foot, but I couldn't do it. I can see how making the worm act sort of like a spring is the way to go, but I just can't get my hands to make it happen. I wish the game would automatically reset when I inevitably go into freefall after sliding off an ancient bust.