Same bug than others with soft locks but really good game from the little that i saw.
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AstroLife's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #15 | 3.581 | 3.846 |
| Creativity | #20 | 3.581 | 3.846 |
| Gameplay | #22 | 2.721 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I loved the character animation and the simple environment that was desolate and crying out for some signs of life! But I didn't know what I was doing. I presume something like subnautica or simple Minecraft interactions, but it just wasn't intuitive enough. Also, I wandered and immediately got hopelessly lost and couldn't find my base again. It's a lot to even just set up the mood of a place in 48h, so good job. But I'd be excited to see the interactions a bit clearer and shown to the player
- Love the art style and the HUD on this! I couldn't quite figure out what I was supposed to do and it seemed like there were quite a few bugs, but it liked how ambitious you were with the resource gathering/crafting stations! I definitely could've used a minimap to find my way back to my base.




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