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FALL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Lasting Impression | #194 | 1.945 | 2.750 |
Overall | #208 | 1.945 | 2.750 |
Atmosphere | #226 | 1.945 | 2.750 |
Overall | #231 | 1.650 | 2.333 |
Mental Engagement | #231 | 1.591 | 2.250 |
Characterization | #242 | 1.414 | 2.000 |
Emotional Engagement | #263 | 1.061 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's really short. I think this was a pretty good tutorial. I think labyrinths aren't a good element because it is random if you make it through it quick or slow. In this case the labyrinth wasn't so bad because it was pretty easy. In another game jam game I spent 10 minutes inside a labyrinth and that was a little boring. The graphics look great. I've enjoyed the dialogue and the puzzle. I would recommend to use other buttons. Z and X aren't common buttons and you dont know how to start the game. Additionally on german keyboards x and z arent right next to each other. In my opinion E to interact would be better. Overall great game.
"Hey, listen!"
Fairly short demo, but since it's a tech demo, that's not surprising. I'm not the biiiggest fan of mazes, but I enjoyed the puzzle.
The graphics look really neat. I wouldn't mind playing a whole game like this. Not at all. :)
I can't seem to work out how to play the game I can move left right to select continue, start now but can't seem to figure out how to start the game?
Apparently it's Z to confirm