Loved playing this game, lots of fun and certainly has future potential for a bigger game.
MonkeyBlue Games
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Great game and jump scares without giving out any info one pretty much made me jump out my chair.
I did find that when I entered a second room, the door kinda disappeared then came back not sure if it was part of the game design.
I'll keep an eye on updates after the Jam as I think you have the start of something good here
Thanks for the great feedback and I'm glad you enjoyed it although a little limited in gameplay.
I revisited the project last night and figured out why the other courses would not work it turned out I made a typo in a reference 🤣 but in the heat of the jam submission I totally missed that, so there will be more to come for sure after the Jam and hopefully a smaller download size too.
Thanks Aaron
Great game I had issues running it on my ultrawide monitor the buttons at the bottom were cut off but I switched it to my smaller monitor, and it worked perfectly fine.
I went in as a Rookie and found it a bit too fast-paced at first to understand what to do but after a few goes I got the hang of it.
Woah, easily one of the best submissions of the Jam. When I saw your screenshots earlier on and saw Ice Picks, I thought, what an excellent idea.
The game certainly had me on the edge of my seat from balancing across the drop to the ice people creeping up on me.
Having the ability to save and load would have been nice but I'm sure that will be a future addition after the jam.
Great work
Thanks for playing it, yep I'm super sad all the holes would not work I just had an annoying bug this morning that I discovered that caused the game to crash exiting any of the holes, so due to time, I had to hide the other holes. I'm going to work on the bug and post an update post the Jam finishing :)
I do hope you enjoyed climbing around and I'll be sure to check out your submission too shortly
Thanks for checking it out so quickly; what spec was your PC? I ran out of time to test on other PCs but have just realised perhaps not everyone has a beast of a PC like I do, and I should have maybe added some in-game quality settings.
I've also just made a video clip of the game too, I do want to finish building what I planned as I think it could be pretty cool when properly finished. I'll also check out your game shortly.
Thanks
Thanks for reviewing my game last night just watched back the stream :) The first voice indeed was AI and also the second it was not until adding the end voice I realised it was better for the main one but ran out of time.
Really appreciate all the feedback and I'll take them onboard when continuing the game soon.
Great little game loved all the rooms that you had and also how the drawings were so simple, and you focused on more gameplay and exploring rather than polish which can always be added later.
Initially, I found the controls difficult but didn't thoroughly read the instructions after that it became straightforward forward navigating around, I think I found 3/5 stones but have saved it to come back I suspect it's hidden in the room with the 3 number isles, but I'm not sure if they are just the same or not.
I'll keep an eye out for updates on the game, and great work again.
This has been on my list to play for a few days, and I'm so glad I made the time for it today to play it all through; it's really well polished and plays well at first; I got a little stuck but then remembered at the start you mention somethings can appear after a while. I'll certainly keep my eye out for any updates.
Thanks for the feedback, I think all the graphics etc need an overhaul and more learning from my side and your spot on with Brian, he's everywhere originally he was just a place holder so I can get things hooked up but then I ran out of time to design my own character originally I wanted a younger person. I'm going to fire up the iPad at the weekend and get sketching again :)
Good concept for the game, I did feel that the player movement was slow. Perhaps it was my computer playing it in the browser, but it felt like the game had low fps. I still managed to get around though quite slowly.
At some parts I did feel it was all kind of the same but the choice of audio is good too.
Thanks for checking my game out and the nice comments I'm still in disbelief in all these years of wanting to make a game i've actually finished something and now have the bug to do more :) The voice stuff was AI both in game and at the same it wasn't until the final hour of submission when doing the credits scene I realised that should have been the protagonist voice, and there was not enough time to change it all.
I'll check your game out shortly too :)
Just played this as well it got me curious about what happens next and wanted to keep on playing it, I think at first I got confused with the controls i.e. i was clicking to walk then realised I had to wait for the screen to scroll but once I realised it was fine.
I also have to agree with the limited colour pallet a great choice.