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A jam submission

The Light on Top of the Mountain (Jam Game)View game page

A short point and click horror adventure game about death and dreams
Submitted by Roc Studios (@Roc_Studios) — 2 hours, 31 minutes before the deadline
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The Light on Top of the Mountain (Jam Game)'s itch.io page

Results

CriteriaRankScore*Raw Score
Mental Engagement#692.8873.333
Lasting Impression#823.0313.500
Emotional Engagement#902.5983.000
Overall#1072.8153.250
Overall#1102.8873.333
Atmosphere#1213.0313.500
Characterization#1302.4542.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I love the aesthetics of the game. The interface also works very well. It was fun to travel through this universe. It was enjoyable to discover things. The dagger might need some sort of clue. I had to use the hints to find it. But then again, I might have missed something.

The story is well written and leaves just the right amount to the player's imagination. I didn't find any new keywords in most of the dialogue though. Don't know if I did something wrong or if just a few words were implemented.

Music would indeed have been nice, but it works well enough without it. So no big deal.

It was really fun. I hope you will revisit this idea in the future. I'd love to find a few more keywords and explore the world (or another) again. :)

Developer

Thank you! I appreciate the kind works :)

In terms of the key words, there should have been somewhere around 17 that you could get I believe. Some of the key terms would lead to a chain of them, where you'd have to use one after another to get them. I probably didn't make it obvious enough, but if a term in the dialogue had braces around it like [this], you could learn it, but you had to go back in the menu, then press learn, rather than just click on it or something. It was more confusing then intended.

The dagger had a clue but you had to ask about that key term "ceremonial dagger" from the guy in the forest. So if you didn't have the key term, then you wouldn't have known where to look unfortunately.

I'm glad you liked it in spite of the issues you ran into. I plan to polish it up in the near future with some more key terms, art, music, and maybe an extra item. I do plan to make more games like it in the future :)

Submitted(+1)

Very cool systems, interface, and graphics. I put some dark ambient music on that suited it well :) Exploring felt fun but I ended up needing the guide to find some things, mainly the book and the dagger. The hidden items felt a little deceiving but it's understandable why you wouldn't hold the player's hand through every single thing. Felt very well written, though I found myself longing for more character interaction and key words to explore. All in all, very neat submission! Felt original, engaging, and atmospheric.

Developer

Thank you very much! I really appreciate your kind words. The hidden items were a bit of a tough choice for me, but I was worried that people might finish it too easily otherwise. I agree, more character interaction would have been nice. I ended up cutting some dialogue and key terms out for time, but I plan to put them back in to add a little more to the game.

Submitted(+1)

goes well with this music in the background i think,
On Hold | Photay (bandcamp.com)
the story is so chill, made me sleepy :)
noice noice noice

Developer

Thanks! Yeah, I think that music would work well for the mood the game is aiming for :)

Submitted(+1)

The visual and the interface look and feel awesome. Is this a real 486 emulator going on? If it is, WOW. As audio person I would've loved to have some tunes in the background. 

Developer

Thank you! It is not a real 486 emulator sadly, although that would be really cool. I made the game in Monogame to just look like it. Sorry there is no music or sound effects, I straight up ran out of time and energy at the end of the jam.

Submitted(+1)

I love the atmosphere and visual style for this one! Ominous and creepy without giving away too much, very cool.

Developer

Thank you! Really appreciate the kind words.

(+1)

Cool game! Dug the story. A lil' spooky!

Developer

Thank you very much!