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A jam submission

Invasion of the Fluffs!View game page

Submitted by Chamaedorea Productions — 1 hour, 32 minutes before the deadline
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Invasion of the Fluffs!'s itch.io page

Results

CriteriaRankScore*Raw Score
Mental Engagement#521.9362.500
Lasting Impression#631.8072.333
Emotional Engagement#741.4201.833
Overall#741.6272.100
Atmosphere#831.8072.333
Characterization#901.1621.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I don't know how to move around. I clicked all the buttons at the top of the screen and moved the little 5 square [x] that the hat is standing on but I can't figure out anything else on how to move around or do anything.

Developer

Did you try wasd, and the ARROW keys? And pressing ENTER afterwards?

Submitted

Seems interesting but I think it's too inaccessible for this day and age. Also, it's really annoying having another tutorial pop up in between every action for the first 10 or so actions

Submitted(+1)

A cute throwback to a classic adventure vibe. The controls were tough to get used to, but I did get used to them. I was surprised by the how much fun it was testing and comparing the various weapons and seeing how they could affect the map, even though there were only a few. I also liked that different areas of the map had their own quirks and design, making it feel more like a world with biomes than just a level.

The way the Fluffs moved meant it was possible to try to get away from them and have them move onto the same tile, quickly draining health, but once I realized I could still target them with the ranged weapons, that stopped being a problem. Plus, the health potion item seems to be infinite, and I never feared a Fluff again!

Developer

Thanks for the feedback, it's really nice to hear that people liked it!

Submitted(+1)

The controls were really tough to figure out, even with the little tutorialization bit! Man, number + enter + shift-enter is a really complicated sequence to do an attack. But I'm glad I took the time to learn them, because I really enjoyed wandering around the map and exploring. I thought the map was well-designed and implemented, and I was excited to pick up new awesome weapons.

If you added a boss fight after the jam, I would totally enjoy that so I could really get a chance to make the most of my cool weapons!

Developer

Thanks for the feedback! The sequencing part is a really good point, a menu for setting key binds would be a good fix. Having a boss fight is something I never thought about, thanks!

Submitted(+1)

How do I pick up a brain? I'm standing next to one but none of the controls seem to do anything.

Developer

Press 1, then ENTER, then SHIFT+ENTER

Submitted

Thanks!

Submitted(+1)

Is there a manual or instructions? I don't get anything :-)

Developer

Sorry, forgot about that. Give me a sec.