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I may have gotten the crashing issue resolved. Let's hope so!
I like the game, really fun, it does crash often in the third mission
Thanks! YEah, the crashing is really annoying because it seems I have very little control over it. I'm going to take a few passes on the setup and see if I can infer what the cause is. I think it's literally just that the maps are too big for the app to handle (I kind of abused the system) :(
Well thanks alot, now my kid is constantly asking to play your game... i hope you make a full version soon ;)
Hey, the crashing is fixed so w00t! also... you mean I have to make this a full game?
It took me longer than I want to admit to realize I could walk off the main path :D once I worked that out I finally got past the first level.
I liked that the second level had various routes so when I ballsed up and missed the axe I still was able to get past.
Difficulty definitely could have been a little slower of a progression, it drops you right in the deep end, but it was still really fun to play. Great Job Mottzy
I appreciate the feedback! The game started feeling slow-paced and boring to me, but the bigger challenge was that I actually had to redo the mechanic multiple times due to the performance of the engine. I didn't end up getting time to fine tune gameplay, but tbh, I'm not even sure if I could have / would have made it any easier. That's why the feedback helps because it's super clear I didn't give enough ramp-up time for people to get familiar with the controls and the concept
The game is really fun to play and my favorite so far (I still have a few games to go)
Though it wouldn't be me if i had a few critical points:
The game was really fun, and I love the visuals! Keep up the great work!
Thanks for the thorough feedback! I'm glad it was fun, I was struggling to find the "fun" in it by the end simply due to all the limitations / crashes. To your points:
Thanks again for all the feedback, I really appreciate it!