Would benefit a lot from a tutorial, "how to play" or simple easy first level, you get thrown into the game not knowing the controls or the goal. I assumed I was supposed to reach the orange box with the ball, but I'm not sure since I never went through the first level. Also since you seem to only have one "throw" until you are reseted to the begining, a "reset" input would have help to reset the game right away when you see you're not gonna make it.
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Shapes And Platforms's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #18 | 1.793 | 2.143 |
Theme/Limitation | #21 | 2.390 | 2.857 |
Overall | #21 | 2.080 | 2.486 |
Graphics/Animation | #22 | 1.912 | 2.286 |
Technical Implementation | #22 | 2.271 | 2.714 |
Fun/Design | #22 | 2.032 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
As for the limitation, the characters are affected by gravity, and float in water. As for the theme, each level switches between shapes.
Team Size
Solo (1)
Which diversifiers did you use, if any?
Shapely and either One Button or Two Button (Don't know if moving the mouse counts as two buttons)
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