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Well Race's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #5 | 2.741 | 2.889 |
Retro Graphics | #6 | 3.584 | 3.778 |
Fits the Theme | #7 | 3.689 | 3.889 |
Replayability | #8 | 2.635 | 2.778 |
Mechanics | #8 | 1.897 | 2.000 |
Retro Sound | #8 | 1.265 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
The graphics were perfectly Atari 2600, well done! The lack of sound made the game feel very empty to me. The game was too difficult and one of the randomized levels felt broken. The concept is really cool, a multiplayer speedrun game, hell yes, but the execution on this one was off.
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Comments
The biggest problem with this game is probably that we ended up not having enough time to test it, leaving it with a fair few bugs, dodgy mechanics and practically unbeatable levels.
I can't wait to play it once you fix it, it was so frustrating but I still love what you came up with. The Atari style
graphics were on point!
Idk why but I cant vote. That is stupid.
Loved the concept, and that two people could play at the same time on one keyboard. Not enough of those games for PC players. I couldn't figure out what the black guy character could do on the right side of the screen. Was kinda confused on how to get him to go up towards the top.
Thanks for your feedback,
The second player can be controlled with the arrow keys, just almost like the WAD key.
Currently it's mostly designed for two players to play together, but you can still play by one.
Thank you for your reply.
I will take your suggestion fairly and will continue to improve the game so we can have a finalized prototype, we still have alot to do.
Thanks
A clarification of what I meant by "annoying" is not meant as "this game is bad", it's like for example: "Its annoying that this game kills me all the time", good for challengers.
I just suck at difficult games.
Here is a list of bugs we found: https://github.com/ThomasAunvik/Well-Race/issues/1.
Here is what our designer is saying about your comment from the alignment:
"First off, all the platforms and sprites are arranged on a grid
they just don't correctly move on that grid due to not having time to program that in
It's also based off of the Atari 2600, so that grid isn't square either"
https://imgur.com/ChtSEMm