Great work. I really enjoyed the game. I made it to level 30 and the game stopped spawning enemies. The game started lagging pretty significantly when a wave would end towards the the high 20s and then on 30 it lagged through the shop and when the next wave started nothing came. Went to wave 33 before I called it. Still, I really liked the game and it was a great use of the controls.
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SwingShot - Original's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4 | 4.500 | 4.500 |
Innovation | #8 | 4.000 | 4.000 |
Graphics | #12 | 4.000 | 4.000 |
Overall | #15 | 3.667 | 3.667 |
Audio | #15 | 3.500 | 3.500 |
Technical | #15 | 3.000 | 3.000 |
Theme | #24 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which song(s) did you choose for the theme and how did you incorporate it/them?
I Took the panicy feeling from light out and combined it with the intesety of running and decides i wanted something fastpaced and that makes you panic
Which parts of the game did you create BEFORE the jam STARTED?
I Recycled the wave spawner from a old project but i still needed to improve it allot
Which parts of the game did you NOT create?
I did not make any of the sound effects or music, Links to everything can be found in the description
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