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A jam submission

Monochrome ShooterView game page

Submitted by D-Studios — 11 hours, 49 minutes before the deadline
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Monochrome Shooter's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#312.6882.688
Gameplay#362.8132.813
Mood#392.7502.750
2 Colors#444.2504.250
Theme#572.6252.625
Arts#602.1882.188

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Assets
Vertex Studio

Home Page: https://assetstore.unity.com/publishers/2053

Where I downloaded assets from:
https://assetstore.unity.com/packages/audio/music/absolutely-free-music-4883

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Comments

Developer

For those wondering how this game matches the theme, this game matches the theme “Space” because the player uses the Space Bar in the game. In addition, this game matches the theme “You Are The Weapon” because the player is a weapon that can shoot enemies.

Developer (1 edit)

I have added a post-jam version in my game. The post-jam will only have bug fixes. If the original game is not working on the browser, try downloading the post jam that I have put in my game. If that is not working, try downloading the original game with the itch.io desktop app.

Submitted(+1)

Nice little game!
If I was you, I'd focus on the movement so it feels really good. As for now, it's very slow and floaty, so the game feels like a chore. I liked the perspective very much.

Submitted(+1)

My player got stuck between one of the platforms and walls on world 2 but this game was actually really fun.

Developer

Can you show me a screenshot of where that happened?

Submitted(+1)

Sorry it took so long. Depending on how your character hits this small gap, it can get stuck. you can't jump or move left or right. Hope this helps.

Developer

I think I fixed the glitch. Try playing the game again and see if the glitch is fixed. 

Submitted(+1)

Really cool game! I like how the tutorial was integrated into the beginning of the level as the different control elements were introduced. I also thought the 2 color 3D world was really interesting visually. 

Submitted(+1)

I really liked the more platform bits of the game, but there are some problems to solve. There is some delay between jumps really anoying that will give you some bad experiencies, specially on combat, since it's your only way to dodge bullets.

Also I would suggest, mixing the combat with the platforms bits so it feels less repetitive.