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A jam entry

Queen of the SeaView game page »

The rise of Anne Bonny to pirate infamy
Submitted by Nanaimo Labs with 6 minutes, 42 seconds before the deadline

Results

CriteriaRankScore*Raw score
Story#23.6673.667
Audio#32.6672.667
Overall#32.9442.944
Characters#33.0003.000
Puzzle Design#52.6672.667
Funness#53.0003.000
Visuals#82.6672.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Historical Event
The story of the pirate Anne Bonny. I've included some links in my description.

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Comments

Jam Judge

Good story, though there were leaps in the plot (she suddenly marries the pirate only to immediately leave him for another). I would assume there some time jumps in there, but not well indicated. For similar reasons, character development felt rushed. The puzzles were simple and logical although they seemed a bit contrived. Visually it was simple with the cut-out silhouettes which can work. There was some perspective issues like character size in comparison to the house to the boats. Decent music, but could have used SFX. Some random feedback: I was able to click out of the game even in full-window mode and there were some typos in the text.

Best of luck!

Jam Judge

Really nice story! I included it in my $101 Adventure Challenge compilation video series, if you’d like to take a look. :)

Host

This game is cool. It's like a story book.

The art is simplistic but it fits with the style. It wouldn't have the same feel if the art was more elaborate.

The puzzles are so obvious they can't even really be called puzzles, but that actually works. this is more of a story than a challenging game, and the tasks you have to accomplish are to draw you in with interactivity rather than tax your brain. It works well.

The music fits the game well. It has a few sound effects but probably could have done with more.

All in all, this game is a nice experience that outlines the basics of Anne Bonny's early life. The transition from the house to outside is a bit jarring, though. It looks like you're outside the house you just left but it's actually many years later.

It plays like a fairy tale book experience, and was enjoyable.

Oh my god, that first music is the same as was used in the Legacy of the Dragonborn Skyrim mod, and it threw me off so much trying to remember where I heard it before! :D

I liked the game overall, it gives the broad lines of Anne Bonny's life, and is fun enough to play.

After the ending, and back to the menu, my mouse cursor was invisible. And there is no button to quit the game that I could find, so ALT+F4 it was. :)

The change between the first and second scene was a bit jarring though, as you have to dress as a boy, then you're outside and apparently some boys are flirting with you, so you're not disguised as a boy anymore. It's not entirely obvious that it's another period of her life, even with the text at the top.

I liked the idea of the bartering with the merchants, even if it meant a lot of back and forth, but you could honestly have come up with better names than "Merchant A" through "E" :D

Developer

Thanks for the feedback! I completely agree with what you are saying! I have a long list of changes I wanted to make before the submission deadline, but alas that is the challenge of a game jam. I was really excited to submit a somewhat finished product and support this $101 Adventure Challenge. Can't wait to see more Adventure games out there for players, with unique stories from different creators!

(I noticed the same issue with the cursor but was too close to the submission deadline to make an update, sorry for the inconvenience)

This was pretty long for 2 weeks, great job. Really enjoying this art style.

Could use some sound effects, audio feedback is important.

Developer

Thanks! I would have loved to get more sound effects and audio into the game. I totally agree that audio feedback is important, and can make an otherwise bland interaction quite charming :)