This is a very interesting concept and i like how this creates a new story everytime you play.
And my favourite thing is, that the game let`s me jump in the water and fight a shark.
Criteria | Rank | Score* | Raw Score |
Theme Relevance | #26 | 4.625 | 4.625 |
Music & Sounds | #61 | 4.000 | 4.000 |
Is it Fun to play? | #94 | 3.875 | 3.875 |
Mechanics | #149 | 3.563 | 3.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username
shadowoverflow
really interesting game! the sound design, albeit really comfy, still sounds like theres a looming end ahead. it's beautiful. i hope there's more actions the player can take, such as maybe scouring the nearby waters for supplies or fishing? then the dice roll prior to that can affect whether we'll find something good or none at all. nonetheless, such a unique take on adventure rpg with really nice visuals to top it off. your storytelling is really good ^^!
very good and cozy game. weird to call being stranded cozy yeah but i am talking about the art, music and pacing. It's completely random, which takes something away from what it "might" have been, but in order to make it "more", to me, wouldn't be taking away that powerlessness. it would be adding like, agency, but within the contraints. just, as in, engaging in catching a fish, or, patching a hole, rather than they be lines on a page. But to me, the loveliness is what it's about.
Very nice game!! I hope that you'll continue it into a biger project
Short but sweet! Would have been nice to have more agency on actions and choices but it was fun nonetheless!
I like some of the choices ... like of course it is a good idea to fight a shark in water, obviously, best idea ever lol
but this one was by far my favorite choice lol
happy I got a 20 in a d20, this is my lucky day
Very simple but vey fun to play! Didn't have the courage to jump and fight the shark, though
In hindsight, jumping in to fight the shark despite being warned WAS pretty dumb, but at least it was based.
Loved this game, the vibes were spot on and it was really creative. My only advice would be to outline or highlight when clickable objects are hovered for ease of knowing what can be clicked (as evidenced by me trying to click a coconut before I realized I should just move to the next day). This was an awesome game!
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