The main mystery was very compelling. Gameplay-wise, this felt more like an adventure game in terms of the things the player had to do to progress (it even had adventure-game-like puzzles), so the inclusion of the hints system was appreciated. The romance element was this time a bit more integrated than the one of Mischief at the Masquerade, but it still felt more like an add-on than an intrinsic part of the game.
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