I enjoyed this game, very spooky vibes and a neat way of implementing liminal space horror. Couple puzzles were a little annoying in design (the last key, it turned out it was just on the table but I couldn't see it) and it took an embarrasingly long time to realise that "hidden" was an actual mechanic I could use. Also really liked the hints as to what had happened to the world outside of the corridor, interesting stuff.
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