Very impressive quality with designs, animations, and dialogue. My only gripe is with the main gameplay. It's rather confusing and a lot of tabs have random stats that aren't explained or important to the game (yet, i suppose). I like the hint feature to find content, but the day cycle seems rather grindy and takes too long to interact with all the characters fluidly. My recommendation would be a more even split of time stamps for interactions and multiple places the girls can be each day for a more fulfilling experience. The implementation of other events during the gameplay would be a calendar; this would make it possible to have events scheduled in each week you spend in town and maybe open the gateway to new shops? Maybe a travelling merchant that happens to have new consumable options (like the tea you can use on Akane and Charlotte). Last complaint I have is how LONG it takes to unlock characters and story lore. I had to read maybe 30 or so hours across a week of playing to make it to Sakura Town. I think the start of the story is kind of slow and loses people quickly. Other than that, it was a good experience and I like the game.
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