Fun adventure.
Had some minor gripes with the some mechanics like double jump resetting when leaving the ground, mainly because I jumped again to quickly I think and the stun feeling pretty slow in the nightmare world. But nothing game breaking. Dream world is the best thing, fluent movement that reminds me of A Hat In Time/Mario which is amazing. I really wouldn't mind seeing more of this. Level design sometimes felt a bit basic but I can understand that Mario-esque level design was a bit out of scope for the project at the time.
Really enjoyed it, looking forward to the next project :).
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