Awesome and short little horror experience. I liked the environmental storytelling and eventual build-up to the first snipper encounter. There was some real dread going on the first 10 or so minutes as I wandered around the building. There were a few times I got kind of lost and wasn't sure what items I had picked up, so I think a map or inventory of some kind would've worked well. Moving the character around and interacting with stuff felt good (I played with an Xbox controller), but it was nearly impossible not to die at a few key points. Opening the door in the scissor hallway, and returning to the warehouse after getting the supply room key gave me a lot of trouble. Having a quick-turn function would've been a great addition to help quickly escape the other direction. The frequency of the "checkpoints" helped a lot, but in doing so took a lot away from the snipper's impact. After awhile I wasn't that phased by his appearance. Despite the complaints though, I thought it was overall pretty solid and I enjoyed it, especially it having been worked on by just one person. Great work!
itch.io is an open marketplace for independent game creators. It's completely free to upload your content. Read more about what we're trying to accomplish and the features we provide.