Tool Tutorials Page 2
🐙 Octopus Scanner: User Guide & Interface Definitions This comprehensive technical reference guide that categorises the interface by section, explaining the...
Level Editor User Manual Welcome to the 2D Platformer Level Editor! This manual will guide you through the basic functionalities to help you create amazing game...
Rendering rotations This tutorial shows how to create a series of spritesheets containing multiple frames of animation per rotation from your 3D object. This ap...
2026 Blender 5 Note It looks like the bearded man .blend file used in this tutorial currently doesn't import correctly into Blender 5, so you'll probably have m...
Rendering rotations This tutorial shows how to create a spritesheet containing multiple rotation angles of your 3D object, allowing you to display it from diffe...
Rendering a Single Static Image This tutorial shows how to export a single image of your object using its current pose and the configured style settings, withou...
Hi everyone! If you feel that the demo isn’t enough to help you install and learn about this engine, then this post is for you! I’ll walk you through how to...
This tutorial covers how to make an isometric voxel render of a Minecraft map in Avoyd, using the arcball camera, tweaking the atmosphere and lighting, tips for...
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Requirements Blender: Version 4.0 or newer (5.0 or newer for v1.1.0+) Playdate SDK: Version 2.6 or newer (may work on previous versions but untested) Step 1: Do...
Introduction The BookMenu plugin was built from its inception to integrate well with Localization plugins. However, there are many different localization plugin...
MSE Tool - Node & Event Controls Documentation Overview This document details how to interact with nodes and events within the MSE tool. It covers setting event...
Installing Lightning Launcher Install fully on device Download "LightningLauncher.apk" on your device. To do this, navigate to the itch.io or github page in the...
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Avoyd 0.26 added a direct to optimised glTF binary mesh export pipeline . We recorded a short video showing how to get your voxel models into Unreal Engine 5+ w...
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3D Creation Demo I'll make things a little different this time. Today I'll show you something cool about the game engine and in the end I'll announce a new vers...
Starting with version 3.4, plugins now support custom voice control. In order to offload voice control to a plugin, the plugin must provide two things: Method...
Locative (location-based) games use the player's real world location or movement to affect or mediate in-game actions. You've probably played Pokemon Go, Ingres...
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PATH To get up and running, change the path variable to your sample folder, such as: path = 'C:/mysamplefolder_something_something_something' . Your folder will...
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Starting with v3.0, FoxVox introduced support for formula evaluations on variables. Formulas are created by preceding the variable value with the equals symbol...
Preface I’ve been lurking around GlazeWM and Komorebi ’s Discord servers for some time, mostly for seeing how others make use of a tiling window manager. In...
Take note of the path to the ComfyUI folder, which contains the models and outputs folders. Guide for Windows Open the Environment Variables Settings : Press Wi...
Asset preparation The first thing you need to localize the game is to unpack its assets. Since this is a game made on the Godot Engine, I will use my Godot PCK...
Jwno And WSLg Windows When it comes to window management, the WSLg windows are quite unique, because they live in both worlds. The cool kids from Microsoft is u...
OK so: I was contacted on bsky about how to keep a tune playing across multiple cards. And I was like "hmm I haven't thought of that" but like I worked out a wa...
Hi there! Today’s topic is about tweaking your keymap, conveniently . It’s a little trick I use when developing Jwno, and I hope it’s useful to you too. I...
This tutorial explains step by step how to clean up the geometry of voxel models in Blender to prepare them for export to game engines like Unreal, Godot or Uni...
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It feels so empty here, so I decided to share something from Jwno’s Cookbook . Jwno is quite customizable, that it can sometimes be confusing when you want to...
This guide was last updated on December 1, 2025. Option 1: Set Up Using a Computer If you have a computer (or a supported Android phone/tablet) , and a USB cabl...
Auto generate translation file and translate your game without replacing your in-editor text
Auto generate translation file and translate your game without replacing your in-editor text
Polyfoni Revised uses the Python Programming Language to evaluate the expressions you write. Article: Expressions in Python The four expressions for pitch , dur...
I added another video to help you along the way with working with Inbetweener- 2d app. Just download the .json file and upload (Import .json) to the web app dem...
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In this tutorial, we will explain how to convert images into pixel art using PixelAfterAll. Result examples In this tutorial, you will be able to create pixel a...
How to Mass Produce Animated GIFs Like a GOD, Made Easy! This tutorial will help you become an ultimate 🗿🗿ANIMATED GIF GOD🗿🗿. GIFs are animated imag...
This program has MANY uses, some of which are intended, and some of which were not originally intended, and I will go over how to use each of them: Use 1: Secre...
Thank you for downloading PDFXR! PDFXR is a way to generate simple retro synth sound effects for your games or apps. If you feel excited, go have a play and com...
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So, I chose to calculate stat modifiers according to the "most popular" RPG instead of a common GLOG method. Many users might wish to change it to use (stat/3)-...
By this tutorial, I got this 32x32 pixel art for result. 1. Get image to process. For this example, I'm using Bing Designer (Free) to create image. https://www...
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Document Updated 2024/05/29 Rewrite all instruction using PixelAfterAll template node. Replace image. This tutorial will convert the image below into a simple p...
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Voici une présentation de ma fiche de personnage en ligne IRONSWORN (FR) pour Fari App , ainsi qu'un petit mode d'emploi si nécessaire, que ce soit pour jouer...
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Voici une présentation et un petit tutoriel de la fiche de personnage en ligne DONJONS & CHATONS pour Fari App . C'est un jeu d'enfant, ou de chaton, vous alle...
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Initial setup video has been moved to the tactical battle system playlist...
About sample code The sample code allows you to display a 3D model created with PELOGEN2 in the Pico-8 environment. Paste the code into Pico-8's code editor to...
About PELOGEN2 3D model data PELOGEN2 data is managed using sprite data for Pico-8. Paste it into Pico-8's sprite editor and use it. Interface Selected model Vi...
Interface Data save decision area [SAVE] When in save mode (image above), click to save to the selected data number. It is not accepted in load mode. Data loadi...
Interface Selected vertex ❉ Displaying selected vertices. Selected vertices can be moved or rotated. Overlapping vertices on the screen are selected in order...
With update 1.4, Play Mode requires videogame collisions so the character doesnt fall down the void. Here is a small tutorial showing how you can add collision...
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Interface [ADD] Add triangular surface Selecting ADD displays the Add Model menu. By selecting a model, the selected model is added to the position of the grab...
Interface Selection cursor A cursor for selecting vertices. Grab cursor Appears at the location where you add a triangular face or at the vertex you are moving...
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