Tool Devlogs From Those You Follow Page 73
You can now select multiple media library entries and then use the meta-data editor available through the right-click context menu or the functions page accessi...
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Saving images is super easy, and works right out of the box even if you don't change a thing in the example. The lines we're eyeballing right now are as follows...
Adding and replacing images is as simple as shoving them into the data folder. From there, all you have to do is create a variable that holds them. Check out ho...
The reference / available functions are below if you scroll down. The only thing to remember here is that everything returns a PImage. In plain English, this me...
First of all, make sure you've downloaded and installed Processing for your specific platform. Once installed, extract the archive for Image Destroyer (aka mega...
Fixed a bug that could cause an error soloPlayerMenu not a function...
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Since the project has been going strong Are there any requests to be made or bugs to be fixes? Let me know...
Hey everyone! 🙂 Just a quick post to say a big thank you to the person who bought MoonCream – and to anyone thinking about it, I really appreciate your int...
Just a quick update that reenabled the save system for the font size and menu color settings. When you set the font size and menu color in the options panel it...
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Adjustment: Calls for motion data reset by default on setting motion by reference for game character object...
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Exciting News! I've just released a massive update to my Limited Inventory plugin, and I'm thrilled to share the new features with you! What's New? Fast Drop: H...
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-updated all libraries to 64 - bit versions - replaced chimu . moe with catboy . best...
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Clicking non stop on loading won't crash the game no more...
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Added match results display when making manual selections Added timestamp data to match results Fixed launch issue for users that do not have Nvidia GPUs on Win...
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Fixed crashes when using the Throwing system Windows only updates for now, some breaking changes prevent linux/mac builds...
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Changes: Fixed `_get_incompatible_shader_params()` static integer typing causing an error due to it assigning a null value. My bad. Yeah, that's pretty much it...
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This update brings more performance improvements. Improved default settings. Updated shader algorithms. Fixed an issue with metallic and roughness displaying in...
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New update well the extension is okay but it have an bug that makes the object trasparent the other object but in this update i fix that and 3d objects and misc...
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Now can now exclude accounts from the result using the 'followignore.txt' file 😉...
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Crocotile 3d was released ten years ago on May 8th 2015. It had very limited functionality at the time, but it provided the ability to construct 3d scenes using...
New Fusion3 blog post is up and available, This month we talk about Frame Inheritance! Read now here! https://www.patreon.com/posts/fusion3-blog-128312447...
Free for Clicker or higher tiers: https://www.patreon.com/posts/last-cochonnet-128317985 Pétanque is a French (Provençal to be precise) outdoor game played by...
Grab it here: https://www.patreon.com/Clickteam/shop/echoes-of-gevaudan-1509457 Echoes of Gevaudan is a historical RPG open source example based on the real lif...
Pitch v2.1.0 Hello hello, v2.1.0 has arrived, and even though it only brings one new component to the catalogue, it also brings features and bug fixes to the ap...
Hello dear writing friends, It's been a long time since I brought you an update. But it's time to clarify what's next for TaleForge. I've been thinking about ho...
Hello everyone, Development on the Level Map Editor continues moving forward, and I’m excited to share another update on the recent progress I’ve made! Buil...
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🛠️ Versão 1.1.3 — Novidades e Melhorias 🔄 Reconectar após ReportBug Agora é possível se reconectar automaticamente após um crash (reportbug)! Se...
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Implemented Env Check added up-to-date check (compares current version with version uploaded on Itch) Implemented Config Diagnose Same as TUI (checks for potent...
3 files — 0.1.910
📡 Accessibility Scanner v5.0.3.4 : The Complete Troubleshooting Guide This guide provides a systematic approach to diagnosing and resolving issues you may en...
You can now plant your crops in greenhouse now. So they will not be affected by seasons. You can grow crops all year now. Specify your greenhouse map here...
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v0.1.1 Fix exported games not running; Make sure the version displayed in the “About” tab always displays the correct version. v0.1.2 Solve the root issue f...
Crafting a Paraboloid Camera Controller Smooth Moves and Perfect Views (hopefully!) Now that I'm able to create a new character, and visualize it in a scene, I...
Alright, it’s finally here. After weeks of wrangling sliders, glitching pixels, and yelling at JavaScript, Huemancer is officially out in the wild. It’s a h...
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So I’ve been listening to how other script writers (for game dev and software/IT uses) tend to price their scripts and why they set the prices they choose…...
Coming back to coding after not doing anything for a while, thought this would be a great starting point to work on If anyone is even interested or see's my con...
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Improvements to the Pixelizer filter. An update has been available for a few days now that introduces a new feature for replacing colors via nes palette to have...
A new version of Alidade is available for download on Itch! It contains the following changes and improvements: Fixed : Changing the “Natural Colors” settin...
1 file — 1.0.1 (Build 45)
This update solves issues with actors vanishing elsewhere when you delete any actor, some UI quirks, adds a new feature to the stages editor, and polishes UI fo...
NutshellEngine 0.1.13 brings Triplanar Mapping and other improvements. Runtime The Runtime is the part of the engine that runs the games made with the editor. F...
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Changes: After thinking about it for a good while, I've finally decided to bite the bullet and completely remove per-frame checking on PaperPolygon2D instances...
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See the release on Github . Change Log BREAKING CHANGE: Refactor :ui-hint command to make it more generic. Please see the documentation for the new interface. N...
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Hi all, today this plugin was updated to version Alpha R3! This version adds the ability to show the scene with only a single category, where it will start with...
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Introducing Font Butler Font Butler is designed to make runtime system font use effortless and flexible. With FontButler you can easily list all fonts available...
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Fixed a minor bug where dragging sliders on desktop mode would drag the whole menu...
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5-6-2025: - Removed track envelopes for consistency and simplicity * Fixed scrolling in effects chain panel 4-12-2025: * Fixed snapped audio clip slip bug (ctrl...
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Haven't done devlogs for a while so let me go over what's new: - all rare wublins are added - epic wublins have started to be added - implemented polarity ampli...
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In this version I refactored a bit the database initialization to prevent a bug with its creation under certain circumstances...
1 file — v0.5.2
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