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Postmortems Page 21

Update v3.1
Postmortem
Changelog: New Features for the PC You can now Save Clicks and Coins (on mobile)...
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After the Launch
Postmortem
Hello everyone! After a year of work on this game I finally decided to launch the game. It's been a real rough time ever since, so I couldn't spend that much ti...
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Post Jam Thoughts
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Postmortem
Restless Place post jam thoughts This is just a short write up of my thoughts on the game after the jam The Idea When I saw the theme I immediately thought of a...
Little Spy - Postmortem
Postmortem
The My First Game Jam (Summer 2021) organisers suggested participants should write a postmortem and keep it with the DevLog for consistency, so here’s a link...
The continuation of the game has been released.
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Postmortem
Counter Aim 2 is out now...
Counter Aim: Brutal Offensive
Dreamland Genesis Release
Postmortem
The journey Almost 5 months have passed since my last project, and this one took a lot longer than it should have. But finally it's done! Once again it has been...
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Jetzt mit kostenloser Probeversion
Postmortem
Es gibt jetzt eine Probeversion die ihr kostenlos runterladen könnt, aber diese enthält nur 2 Geschichten. Das vollständige PDF mit allen 10 Geschichten beko...
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Devlog #6 - Close to Playable Alpha & SOTS v1 Postmortem
Postmortem
Updates Hi everyone, welcome to another devlog of Serenade of the Sirens (SOTS). Wanted to give another update of the current state of SOTS and be as transparen...
Devlog #1: Oculopolis Demo Release!!!
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Postmortem
Hey all, this is my first devlog! Today is the release day for the Oculopolis Demo. It's a big day for me because I started programming and making pixel art bac...
Doing the Imaginaria
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Postmortem
So it's being now a bit more than 5 years since I stepped onto Antarctic soil for the first time, and it's being about two weeks since Imaginaria, this little w...
Fixed Windows Bug
Postmortem
I've just updated the windows files in order to fix a bug. Previously, the menu screen wasn't changing size to fit the users screen, which lead to some problems...
1 file
Phase 2
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Postmortem
Hi guys! Fresh build is ready. "Deathmatch" and "Control points" modes are implemented. Now game supports 2 players. You can play with your friend in one team o...
SIGER:I WIN
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Postmortem
SIGER:I WIN...
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SIGER:I WIN
One step forward - GMTK Jam 2021 Postmortem
Postmortem
Now that GMTK 2021 has kind of died down. It becomes evident for us to look back and see what we've done wrong. Especially since this is perhaps my personal wor...
Phase 1
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Postmortem
Hi guys! First of all, thank to all followers! Besides of it, we are very thankful to everyone, who support us by purchasing our games! We are enjoying making g...
Broccoli Forest
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2
Postmortem
Vision It all started with a great idea of a spooky fores, monochromatic in green. I had just finished my first couple of unity tutorials and was ready to creat...
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The making-of Grappling Scarf
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2
Postmortem
Hello ! Okay, so, seems like Grappling Scarf made it to top 20. Before everything, I wanted to say a huge thank you to everyone who played my game ! So, as a re...
Pokemon Arrow Deluxe Edition V1
Postmortem
Changelogs: ●Trainer Sprites Changed ●Some pokemon sprites changed ●Some UI graphics changed ●Other small bug fixes...
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The making of my brother lives in a canyon
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Postmortem
https://youtu.be/WEwjXpnsGB0 How I made my first commercial title, my brother lives in a canyon. Steam - https://store.steampowered.com/app/1641020/my_brother_l...
Ten years of nCine
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Postmortem
It has been already ten years since the first commit ! I have written a retrospective article about my last years of constant working on the same open-source pr...
My first ever game!
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Postmortem
So i started this project at the beginning of the summer, i did not knew about programming so i started watching a tutorials about it then i thought how about i...
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The history of our game and its future
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Postmortem
Hello. This will be a relatively long post about the history of this project, its future and our plans. When my friend and I came up with this game, we had no i...
VERSION 2.3.0
Postmortem
- SDK 30 NEW - SHOP INCONSISTENCY FIXED - NEW UI DESIGN - SOUND ARE LAUDER - TUTORIAL ADDED TO LVL 1...
Chronicles 2 Big major fix error and typo. (last update)
Postmortem
well this will be the last update for Chronicles 2, i doing this now? i want release one website, im still new that website, fix lot error, typo and grammar, th...
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ROBOJOIN
Postmortem
My experience in this year's GMTK Jam :D...
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Action Puzzle Platformer! Robojoin can break into two!
VERSION 2.2.0 IS LIVE
Postmortem
-BETA VERSION: 2.2.0 -ADDED MOVING WORLD -JOYSTICK SCALING 1 TO 1.2 -ENERGY INCONSISTENCY FIXED...
GMTK Jam Postmortem
Postmortem
The GMTK Jam came to a close, and I consider it a relative success. My entry is delivered, it will load, and I'm almost sure that it will run for an extended pe...
First Time To Update
Postmortem
I personly think levels in this game is short,because i seldom play hard game,but more levels will create in futrue...
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One Year Later
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2
Postmortem
My god, it's been a whole year since GMTK2020 ? And GMTK2021 is this weekend? Now? Wow. Going into that jam, I had three ideas that were on my mind: I wanted to...
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The future of Barkley 2
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Postmortem
Hey there! You might be wondering what is going on with everyone's favourite project, Barkley 2. Well, sit down, because it's a long story. I am Paperjack, a pr...
Also aveliable in USA
Postmortem
I hope the game will be today or yesterday aveliable in USA. Check it out and if someone gives me feedback I will be happy about it. Thank you...
Pokemon Arrow V1.2 update
Postmortem
update includes: Minor bug fixes: •Rockruff's move set in the first rival battle changed. It will use stealth rock instead of Sand attack •Some Mapping erro...
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Update v3
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Postmortem
1. What is new? Completely changed the Shop Added new Upgrades Added a Bank Account system Added an "Old Mode" (Click my Name on the Title screen) Changed the T...
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Finally released the game
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Postmortem
I finally completed the game and now i am going to create others game too. Sorry but this is the end of road now thanks for playing my game. My new game will be...
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Pokemon Arrow V1.1 update
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Postmortem
V.1.1 Changelogs Bug fixes: •Renuka Event in Taj Mahal has been changed into direct event from player touch i.e we can now talk to Renuka at the Taj after the...
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Hangman 1.0.1 Patch Notes
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Postmortem
Patch Notes: - TIPS added for day 1 upon failing to trigger heart event or rejecting the heart event. - Lower heart event requirement for all days from 15 to...
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Beware of the Pink Fairy
Postmortem
Beware of the pink fair. DO NOT SPEAK to them they are a testing utensil that breaks the game demo. I am sorry for that I will upload a change to that very soon...
Update 5/6/21
Postmortem
Hello everyone! I'm finally updating again the game after like a month, and the results are pretty pleasing. The development is far from finished, so wait for m...
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Cleaning out old hardrive
Postmortem
Hello there! Was cleaning out the old hardrive and found the game files for this thing I made here. Apparently I was working on a Unity version but as with most...
New Game Demo coming next week!
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Postmortem
Long time now see, guys! It's been awhile. The development of Angelic Waves is going along fine. A bit of a halt but, it's going along good. Anyway, I got some...
Slaughter Clones Devlog
Postmortem
I recorded the devlog about the development of this game!...
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Release Week Thoughts + Some Future Plans
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Postmortem
Hello everyone! Honey-Sweet Lies has already been out for a week! It's kind of crazy to think that my little game got any traction, never mind the amount it did...
FREE4EVER
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Postmortem
Thanks to everyone who played my game, I did it with great affection and I know it wasn't perfect, but the release showed me how much the community can support...
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Game jam postmortem: How joining Paint jam taught me to be messy.
Postmortem
This entire endeavor started because I wanted to challenge myself to complete a game jam by myself. That means doing everything by myself: art, code, design, mu...
Post Ludum Dare version
Postmortem
The Ludum Dare results game out, and this game did really well! A lot better than I was thinking it would go! It's been a week since the results came out, and s...
The End :(
Postmortem
Okey guys, today is the day that really sucks, our saves doesn't work and builds does not start. I tried to solve this problem for like 15-20 hours, but i can't...
Officially Announcing Among Ourselves!
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Postmortem
Soooo if you have been reading the comments lately, you would have seen me saying "I'm remaking the game"... which is true. Let us get into the content New feat...
Bugs & Options Update!
Postmortem
So, yesterday we fixed many bugs, like inventory, spawning, keybinds and many more. I also finally added settings after insistence, now you can set master, musi...
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