Postmortems Page 14
Now that I've been free of Otome Jam for a week, I wanted to talk a little more at length about the next steps for Heart Sigil Elchemia, what I'd like to have d...
I have decided to release the source for this game and state this project won't most likely be further developed any more by me. Changes in life and goals in th...
I am speechless. HUNT3R has been the most successful launch of any of my games to date. It is the second game of mine to hit quadruple-digit views (and the firs...
After some personal problems and lots of thinking, I’m bringing every project (asset pack) back, i mean, I’ll star to work on them again, gradually, and slo...
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I thought a clock app might make a nice learning project for Playdate—something simpler than a game. Well... I didn't make something simpler than a game! The...
Hello everyone! First, I need to say I'm incredibly grateful to all the people who gave my little game a try, I hope the majority of you enjoyed it! -----------...
Hello, everyone! It's come to our attention that someone has pirated our game by releasing an unauthorized android apk of it on another website. If you see our...
It's almost hard to believe it, but yes! It's officially been 1 year since the launch of Alice's Reverie and, boy, a lot has happened since then. First and fore...
Hello, little birds~ Pri from FableNovel reporting! O7 It's now been a little while since Hummingbird's Crown was released! We can barely believe ourselves that...
Hello. Long time no speak! As I’m writing this, it’s been two years since Family Dinner was first published on itch.io. Time sure does fly. Slow it down ple...
Hello everyone (^v^)/ I'm so glad I was able to finish this game on time... I didn't really work on the game on the weekends, so I had to clutch real hard these...
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Hand in hand with destiny, or as it was called (by me to me) during development, Magic School Love Prediction. Here it is, my first original visual novel releas...
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I made this game to get unstuck from another project that's been in development heck for a few years. I think it worked, I feel pretty good after this. I'm real...
Hey guys, it's been a while! Can you believe Eggs for Bart is about to celebrate it's fourth birthday next month? That's bonkers. I just wanted to reach out to...
- diminuição do lag - novas animações para o protótipo - mapa no modo dia...
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INTRODUCTION This is written for people that are curious about what went into the making of The Other Side. I’ll be talking a bit about the decisions I made...
Today, I worked on save system and optimize game. Save game was very hard, I just 4 hours for save and load. Also, I made little UI changes. Example of settings...
Well, that was fun. I really enjoyed making this, that is when I actually managed to write the story down. Sadly it was too short in my opinion but I think that...
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Hey! My name is Ivan Barabash, I'm a 3D Technical artist and an indie developer from a small team - Rotation on 17 . We formed a team in April 2021, and since t...
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Toy Cavers was made for The Lost Relic Games Jam, the theme was "Connection". I think we've all seen this idea of tethering characters together, when the theme...
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— 10/11/2021 Changelog 1.1.0.0b: - Zoom on map by using the mouse-wheel - Click on cameras on map to access them more easily - Player reach reduced - Fixed do...
Shattered 2 was a disaster . To be clear, I’m mostly happy with the end result. It’s definitely not perfect, but as a whole I think the game works pretty we...
What is UP gamers welcome to SALVAGE pt 2 electric boogaloo. As a reminder, SALVAGE is a multi-part devlog series documenting the creation of my thesis game Tha...
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I'm having a nice 2 week long break and graduating from high school very soon. What better way is there to spend the last school break than participating in an...
It’s been three weeks since Prism Indigo launched here and on Newgrounds. In that time, it’s been played over 8,000 times across both platforms, and earned...
👉 Form a patrons-only post : ...This year my entry is a roguelike game "Dark Clues" and I submitted it as "Incomplete" (this used to be called more straightf...
Thank you everyone so much for playing. All of the nice comments and playthroughs really mean a lot to me, and I'm stoked how far this small jam game has gotten...
Hello everyone! As we said, we've been busy with other things these last few months, so it's taken us a while to give some news. Let's cut to the chase right aw...
Just added one of the last updates. Next updates will probaby be just some patches and small changes. I didn't expect this game to be so popular. I must thank y...
Our Fate Forsaken was something I've been wanting to try out for a while now. Since I usually make slice of life stories, I wanted to create something new and d...
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Perhaps those of you who read all our posts noticed some changes. We, or even me, the writer and the sprite artist of this game, want to clarify this point. And...
Dried and Dead is finally in development so sharing first screenshot. For more information and general chit chat, feel free to follow my twitter at https://www...
So ! Wow! It’s been a whole entire year since Honey Sweet Lies was released. That’s kind of hard to believe... time flies, huh? ( I’m rather embarrassed t...
Hello everyone, As you might have noticed the online part of the game is not functional anymore. This is because the server is completely dead. As you might kno...
Sprite scaling board debugging completion and full technical demo. Back in the old days of classic retro arcade games, scaled sprites were used to great effect...
Space Monsters is out, my third video-game done in a week (4 days in this case) for a Week Sauce game jam. The theme this time was… Imagine a game you love is...
I want to thank you all for making the launch of Mercenary Marketplace Volume 1 a huge success. I received so many wonderful comments and congratulations from e...
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This post contains spoilers for both Home (5min) and You, Me and Coffee (10-30min) - I would recommend playing them before reading. Back in 2019, I dove into Bi...
Before working on any future updates, I wanted to describe some of the process behind making this program! 🍣 The good: ⯁ I'm quite happy with the implement...
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Hi all! It's officially been ONE YEAR since That Which Faith Demands launched and I graduated from college. Absolutely fucking wild to me. I can't overstate how...
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hello! today is A YEAR OF SPRINGS' first anniversary. thank you to everyone who's played it so far! the game is also on sale for 30% off to celebrate. since it'...
Wow, has it really been a year already? Time sure flies. Feels like it was almost yesterday. That was pretty cliche... anyway! It's been about a year (plus one...
Half way between where I’ve been and where I’m out to get, this trip through the routes of the American South, where I grew up, has been a healthy reset and...
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Since my first ever game jam roughly 3 years ago, I’ve learned a lot. And yet, things still don’t seem to be getting much easier. Shouldn’t they be gettin...
Sure. 当然。 It’s under the SIL OFL 1.1 license. 根据SIL OFL授权发布。 Here is the link. 这里 就是链接。 中文翻译版 不具有法律效...
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Hello! Just wanted to say that I pretty much completly remade Not Alone. It is still a pretty short experience that you can play in like 5 minutes? But music an...
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Thank you all for checking out "The Color of Everything." This little 4-page game was definitely a new experience for me. I'd joined Disaster Tourism's Ultralit...
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Intro I apologize in advance if this post will somewhat feel emotional. While I don’t really feel emotional in the deeper sense, I feel like I should. I’ll...
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