Postmortems Page 10
Hello there 👋 We received a lot of messages from you, so, the main new feature is ✨ CrOsSPlay ✨. Crossplay is available for some platforms. The are also...
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The Boar Horde I make it no secret that a big inspiration for this adventure is Princess Mononoke. I wanted players to deal with themes similar to the film, and...
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We hit 10.000 downloads recently, and I wanted to thank every one of you for playing the game. This is a huge milestone for me, and im super thankful for every...
Big update! Camera movement with arrow keys and a brand new ragdoll, the Robot!...
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Hello everyone! It's been a while since our last Crystal Tales update devlog, but we assure you that the project is still going strong! We have been dedicated t...
It's been three weeks since we released Evernight and we have all been blown away by your kindness! I know I speak for every member of the team when I say we're...
I just noticed that the game has been downloaded over 650 times! Thank you so much! :D I've also had people link me let's plays they've done with this game. Tha...
Hello, apologies for the radio silence as of late. It’s been a really busy time since my last post but I would like to let everyone know that I am indeed stil...
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i lied. i don’t know if this qualifies as a post mortem. i don’t even know what a post mortem is LMFAOkxkak but this is my post intertwine release “devlog...
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It’s been a little over two weeks since the release of my proof of concept prototype demo for Consummation ~wind above the dragon sea~ ! Since I’ve been a l...
Yochai told me it was a bad idea to have the subtitle be "Cairn Essentials" for New School Fantasy, but I naively didn't listen. Now, two years later, since 99%...
The final release of Tendencies: Spirits and Glamour, is here. I never thought I'd get to this stage- but I'm happy I have! I've had so much support from many p...
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Improved some backend and server stuff, nothing much. the performance and multiplayer should also be better. Get ready for a big update tomorrow tho!...
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Hello, it's Chattercap! Originally I wasn't going to participate in Otome Jam, but seeing everyone else's projects made me really excited about the prospect! Si...
Here we are, everyone... For those who know me, and for those who follow me on Twitter , you will know that following the release of Poetry in Purgatory , my en...
I have been made aware that A Date with Denial is on top of the yandere tag and front page on the visual novel tag on itch.io!! Thank you so much to everyone wh...
It's been a little over a week since I released Duskbound, my first completed visual novel project. To be honest, I couldn't be more proud of myself. I've alway...
Okay, time to address the elephant in the room: partial nudity and sexualization. I just wanted to represent how over the top the 80's horror films were because...
Hello! This is Altila, the project's leader. Finally, the game is out as the submission of Otome Jam 2023! This is my first time having a personal project with...
Five years after its release in 1.0, Zombie Arena has just over 10,000 players. I wanted to thank you for giving some of your time to this game, which shows tha...
'What does that really mean?' Well, let me give you an example. Imagine you believe that if you finish creating and releasing a game, all your problems will be...
This article contains spoilers. Do not read unless you’ve finished Band Camp Boyfriend. Post-mortem. Such an ominous word. Before you let your imagination tak...
I was writing a huge DevLog for "Faceless Date" when I realised it is becoming too long because it's actually multiple type of posts from different categories s...
From the very beginning, our team was inspired to create a game that would transport players to a world brimming with mystique and hidden depths. We wanted to c...
With regards to making this project, what went right was virtually everything (I talked about the optimization side of things in the Tech Discussion post, but m...
In this zine I will tell you all about the making of this game, from its early gamejam roots in 2020 to the final release in late 2022. There are no real "spoil...
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now game support Linux and windows and mobile...
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its a horror game with new idea
It has come to my attention that this game has received 500 downloads… I didn’t expect it to happen so fast, wow! Thank you so much! It might seem like smal...
Did some analytics/postmortem of my game Auto Necrochess, on Newgrounds! Some small stuff to read if you are into that kind of stuff. Also, some info about poss...
Hi everyone! The Tiny Life Early Access launch, which was a few weeks ago at this point, was an unprecedentedly big success. Not only did we see a huge amount o...
Dead Crossway Story: Welcome to the apocalypse-ravaged streets of Manhattan, where the once-thriving crossway has become a battleground against hordes of bloodt...
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The source code for this game is available here. There is an unofficial soundtrack for the game. Warning: this contains spoilers for all of the game. Part 1: Or...
I have no plans to ever continue this. I've frankly lost most of my interest in programming and coding, I just don't enjoy it anymore for multiple reasons. And...
Hey, I’m Emil aka CookieBadger, and I’ve spent the last 6 months working on a level design and asset management plugin for Godot 4 - the AssetPlacer . I’v...
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This is ProjectLog. I started working on ProjectLog somewhere around November 2022, like many other tools, because of a frustration I encountered while I was wo...
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The Postmortem: Lessons Learned and Areas for Improvement Creating Beyond Solo, a 66-day solo TTRPG and personal growth journey, has been an enriching and enlig...
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I. Realized. I never posted my postmortem here. I posted it last year on Tumblr but you get to see it here now. This also doubles as a " did you wishlist SASASA...
The project has almost been rebuilt with new content and new mechanics, and the main enemy has been changed (I will not show you the picture, it will remain a s...
I don't know what to say... Big thanks from the small throne studios <3...
This game did pretty well over at Gamejolt when I first released it, and it's the best performing game I've ever made anywhere. I've been playing around with a...
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(There is a mirror of this post on my usual blog posts here on Itch) The end of the month sees me releasing a new game, The Perfect Portrait ! So this monthly d...
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Hey folks, The Game of Fourtune has been out for a while now. So I figured that this would be a good time to chat about the game as a whole, what I think worked...
For a better reading experience, this postmortem is also available on my website: http://frederickmaheux.com/exophilie-postmortem/ Il appartient à la perceptio...
Hey everyone! For this O2A2 Walt the Fish and I directed two games: I Got Isekai’d Into A World Where I’m a Paraplegic?! and Mindread , respectively. The fo...
Hiya. I've only ever done two postmortems (one in 2021 and one earlier this year), so please bear with me! I don't really know what to talk about, so uh... LET'...
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