Game Postmortems From Those You Follow
So I published my 2nd game ‘Test Subject Idle’ and some of you might be wondering… What about Idle Legacy? I love what I’ve created in Idle Legacy - the...
Project was made in GBstudio 3.1 (you can migrate to whatever version I don't think this used plugins so you should be good) and is very simple, have fun poking...
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One of Us Will Die Curse of Strahd Adventure Report 15: Krezk Castle Ravenloft burns. Count Strahd von Zarovich is dead. Its spires claw at a red-black sky as f...
One of Us Will Die Curse of Strahd Adventure Report 15: A Merry Midwinter’s Eve (Alternatively: Curse of Strahd – Holiday Special) The morning in Barovia vi...
New downloads available! What started as an ambition to make a 'single button' mobile game featuring a robot girl with rich atmosphere and music around a decade...
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If you're reading this, version 1.0 of Sokofox has been released. This is a post-mortem, life update, looking at the progress so far, and the future of the proj...
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Hey, these past few weeks have been a bit confusing, and a lot has happened that has made Alpha 1.01 unavailable (luckily we still have Alpha 1.0). I invite you...
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So, it's been a couple years since I've made this game! Between the 7k downloads on gamejolt and the 3k here on itch, it kinda hit me like a truck seeing it all...
- Added lighting to various elements, including the Insectimorphs' eyes, to make them more visible. - Insects won't spot the player if they're off-screen, but w...
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cross-posted from my website : it was a submission for a class. i remember googling the sweetgrass braid so i could draw the logo rather than draw individual sp...
cross-posted from my website : it's probably obvious to anyone who knows me, but i made noct and carol to suit my own tastes. i love boys who can look good in a...
I had such confidence submitting the latest build of Planets For Sale to Demo Day 64, I really did. Thanks to rodbotic, the sole playtester of that accursed bui...
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Give my game a second chance! Hi, for the past couple of days my game has been getting 0–1 views and zero downloads. I recently released a prototype we’d be...
One of Us Will Die Curse of Strahd Adventure Report 13: The Wizard of Wines Blood drips from Davian Martikov’s mouth in thin, black ropes. He spits iron and v...
One of Us Will Die: Curse of Strahd Adventure Report 12: Trial by Combat Addy dreams in paper and ink. A boy of five—Strahd before the storms—swings a woode...
The game page is now available on GameJolt!!! (Stay tuned, demo soon)...
The Pill Problem Hello everyone, this post is addressed to those who seem to be encountering a particular bug when playing Silent Residence. This specific bug o...
One of Us Will Die Curse of Strahd Adventure Report 11: Argynvostholt The hall groans with ghosts. Stone vaults choke on banners that have not stirred in a cent...
Welcome to the fourth devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
Hi there, The developer commentary for Mona and the Witch's Hat is now available! You can watch it below:...
Hi there, The developer commentary for Mona and the Witch's Hat is now available! You can watch it below:...
We’ve decided to make Liquidation Day completely free to download. Why? Because nothing is stopping you from still supporting us – and donations are the onl...
Here's some of what we learned along the way: TLDR : Don't take the theme too literally. Good (decent) UI, audio, FX etc matter more than you think. Write down...
Hey guys! I just published my first game Neyflux! I know that it can be not good enough, but I promise that next game gonna be better. I have big plans for my f...
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One of Us Will Die Curse of Strahd Adventure Report 10: Escape from Castle Ravenloft The Pillarstone of Ravenloft juts from the earth like a black fang, crowned...
Welcome to the third devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
I've gotten a couple of people curious about what things looked like during development, stuff that might've been cut out, etc. so I'm gonna sit down and write...
Huuuh, wow. Morning Starter actually won. First place too at that. Haaah... I can't believe it, genuinely. There were so many good games with so much soul and e...
Hello all ! Its Azmol Wasif from CrossDimensionStudio. This is a re-release of the android game called Wings of osiris genesis to windows platform. Its not a pe...
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One of Us Will Die Curse of Strahd Adventure Report 9: A Dinner to Die For The sisters’ tearful reunion ends with Asha wiping her eyes and straightening her p...
Alone in the Loop: Building a Space Game About Purpose and Silence in 4 Days Four days. That’s all I had. I joined the GMTK Game Jam 2025 with one goal: to cr...
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Yet another insane 96 hours of game development in a rush of madness. Having just come out from another relatively big game jam, Shovel Jam 2025, with my entry...
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Пока вы ждете обновление может посетить наш русскоязычный телеграмм канал. https://t.me/danmond_...
Welcome to the second devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
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This is my first devlog on Itch.io. Hopefully, it’ll make sense. I want to announce this game and explain some trouble in making it. A game jam for the simple...
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For the Pirate Software - Game Jam 17 I had gotten the idea due to the cool theme to kind of remake this game. Head over to https://itch.io/jam/pirate/rate...
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Well, here we are. It's officially been a year since the original release of the end was published and testing started (and since this tiktok situation). Saying...
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I'd like to thank everyone for 450 followers on itch.io!!! Prince freaky art to show my appreciation: 💙 - spark180...
If you're serious about TikTok monetization and want a unique way to keep your audience engaged, Big TikTok Animal Race might be your secret weapon. This intera...
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Welcome to the first devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
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Hey y’all, Lucy here! It’s been busy, with playtests for Clockwork Ambrosia kicking off with our first testers, and I’ve got some updates to share with yo...
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I’ve been wanting to try making a short Devumentary for a while now. Basically, a behind-the-scenes look at how I make games as a solo dev. I just wrapped up...
So, the title says it all: something went wrong among the way and the project will never be as planned. First, I chose an engine with ease of use in mind. Thoug...
So, everything begins with this: At the time, the illustration was already finished, and we definitely didn't have time to redraw or redesign everything, so we...
. . . 🌟Happy 1ST Anniversary~! 🌟 On July 19, 2024, the first part of the Mysteries of the House series, The Jester and the Prince , was published on itch...
One of Us Will Die Curse of Strahd Adventure Report 8: Tower of Hope The smell of scorched earth still lingers in the clearing. Smoke curls from the charred tre...
Hello, fellow readers. I have removed Nathan from this project and i will be returning. Expect Updates Soon!! EUS...
I feel a little bit weird writing a postmortem for a project we are still actively developing, so I added the ‘BAF’ to make it clear that we’re not abando...
Hello, everyone! Today is the day! Today, July 6th of 2025, is the 10th anniversary of The Stairway ! I just finished writing a long update post for one of my c...
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