Tech Discussion Devlogs From Those You Follow Page 5
Game consoles of old use palettised sprites, a range of colour indexes that could be swapped out to make sprites different colours. The most famous example of t...
We are a Brother and Sister indie game developer. We had one Computer for our work. Recently we don't have a running computer after it broke down. We are trying...
this here is a stage in one of the first prototype of the game. Due to many reasons like Performance problems, the stage got scrapped All assets created for the...
Hello everyone, Lately I have seen a lot of people asking on what language to choose when developing for Playdate. There is a lot you can use now, the defaults...
Podem avisar sobre erros aqui...
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gacha mods gacha mods gacha fantasy gacha club mod
Hi! I just switched the project to using itch.io's Butler tool to upload builds. This means that you can install it and get automatic updates through the itch a...
⚠️ When using the WithThreeJS extension in GDevelop 5.3 or higher, you may receive a warning like this without seeing 3D. This warning appears because GDeve...
Today's entry is about our thoughts and initial approaches to the drink mixing minigame in Tavern Talk. As the innkeeper of a tavern, you mix various potions fo...
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So my project is in Monogame and I'm trying to build an Entity-Component-System for it. I have a base class "Component" that each entity has an array of. Compon...
So this is niche :) (A screenshot of Bitsy running withing BlueSuburbia, in the opening sequence.) Unreal supports loading web based content using the Web Brows...
My Experience with Unreal Engine in a bullet point list. -Easy to get your hands on, it's free -A ton of quality ressources online, from the Epic games Engeneer...
Translate page ( 🇧🇷 , 🇪🇸 , 🇷🇺 , 🇮🇩 , 🇻🇳 , ... ) How can I download Gacha Nebula? To download and install Gacha Nebula, follow the...
Translate page ( 🇧🇷 , 🇪🇸 , 🇷🇺 , 🇮🇩 , 🇻🇳 , ... ) Here, we list specific issues that have been identified in Gacha Nebula but will n...
My friend is using a PS5 Controller and has encountered a camera rotation issue. Regrettably, this issue is not related to my game, but rather to the controller...
We’ve mentioned that one of the criticisms the original Brigador frequently received is along the lines of “Cool mechs, but what else is there to do ?” If...
Over the past year, in our free time away from our main jobs, we continued to develop our project. The majority of our time and resources were dedicated to the...
Goxel - An open source Voxel Editor Version 0.12.0 By Guillaume Chereau guillaume@noctua-software.com Official webpage: https://goxel.xyz ----------------------...
Hello today! While this game is technically fully playable, I want to keep polishing the experience of it until I consider it perfect. Since this is a tabletop...
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Oh Unity. How revered you once were. How we praised your democratization of game development, and smiled in wonder as you opened up avenues for game developers...
You might have heard the recent news about Unity, the game engine software used to make all my games (excluding Uncleft, that was Gamemaker). It is incredibly i...
For those of you somehow not in the loop, Unity has introduced a new so-called "Runtime Fee" that goes into effect starting in 2024. If you're on the Personal o...
Well, it took THREE years, but Mondrian - Plastic Reality is finally coming to itch.io (among a few other places). So why, pray tell, did it take so long to bri...
Hello, because I used Turbo Rascal for developing the game there are plenty of other possible systems for the game. C64 is a major plattform, but there are othe...
Book VII of Cosmic Warlord Kin-Bright introduces a new verse-form to the poem, for Taru death-songs. I have long found haiku in English dissatisfying—personal...
When I was working on Sokocode for pico-8, I was not only trying to recreate the original, but I also wanted to add more of what pico-8 had to offer. Yep, the s...
Hi there! This post is about the various mechanical choices made in Valiant Horizon at a very high level. I group these into three categories: Diceless mechanic...
https://github.com/watcherdm/questcrawl You can clone the code here, add the character-sheet file to your custom character sheet and add the quest-crawl-module...
This license allows anyone to make adventures, creatures, songs, or hacks for Forgotten Ballad and sell or publish them for free. Rules To publish material unde...
GAME BOY ADVANCE MUSIC AND SOUND CHALLENGES The GBA isn’t known for its sound. The static sounds you often hear in Game Boy Advance games are called artifacts...
WHY DID YOU MAKE A GAME FROM SCRATCH, WITHOUT A GAME ENGINE? We chose to not use a 3rd party game engine because one, we wanted the challenge. And two, we like...
Heyo, Nicec00lkidd here. Recently while I was working on Foxo’s Fun Schoolhouse version 1.1, something really… REALLY bad happened. The sprites folder, sudd...
This post is about development on Naev 0.11.0. At the 2nd anniversary of posting about implementing raymarched fancy explosions , it’s time to talk about tryi...
Every game of Fantasy World includes four “truths” that deeply affect the stories that Players and World will shape together. While three obviously lay the...
Hi, I just uploaded small bug fix update! Bugs: Iron smelt quest trigger - fixed First-night survival quest trigger - fixed Wrong smelting behavior - fixed Butt...
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What's the most important thing in a rhythm game? Not actual rhythm gameplay, but the music. Actually, not really; I just didn't know how to start this post. As...
I sometimes think pretty hard about the words and orders of words that I use when composing Cosmic Warlord Kin-Bright . This post contains some notes on the top...
I've just uploaded the source code for version 1.0 in the downloads, so if you'd like to create a mod or just see how everything works, you can do so by downloa...
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Hi everyone! Devlog#6 is out! The features: — Aceleration and desaceleration — New Level concepts style — new HUD — Secondary objectives...
Finite State Machines Hi, Pixelated Opus here and today I would like to continue the discussion of the development process of my playdate game titled "Castle Ti...
We saw that RetroAchievements have been implemented for version 1, a very fun way to compete! A big thanks to RetroAchievement user Sines who appears to be resp...
Estou criando este post para solucionar qualquer bug no jogo, qualquer problema ou glitch que seja notado no jogo, podem comentar neste post. You can also use t...
A couple people have been asking me about this, so I decided the best thing to do was to write up a post about it! In com__et the bulk of the game has one dynam...
Motivations Hi, Pixelated Opus here and today I want to discuss the development process of my playdate game titled, “ Castle Tintagel ”. I have always been...
I’ve decided to move the game to UE5 from 4. I have been keeping an eye on the features and small improvements they introduced from the very beginning but was...
This week there aren't a new update about #InvisibibleX alpha game. Does mean I give up the game? Or my promise about doing an update every 15 days? In this 8 y...
Esta semana no hay nueva actualización del alpha del videojuego #InvisibleX ¿Significa que he tirado la toalla? ¿He roto con mi promesa de sacar una actualiz...
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