Tech Discussion Devlogs From Those You Follow Page 4
When the value of "Range to Draw Shadows" was increased, striped shadows were drawn. Striped shadows are often resolved by turning on only either the "Cast Shad...
Super Tilt Bro. is an online game. You can even make an account to be placed on the official ranking, to do that you simply enter your login/password and... the...
Good morning peeps, It has been quite a struggle to keep developing this open source engine. I had some highs and lows, ups and downs. Now I am currently workin...
Not yet ready for a new release but pivoting to 3d models is a go. Runs solid at 30FPS on the Playdate! Got a simple Blender to C workflow, easy to add new mode...
The next patch is coming, but there is a HUGE pile of work on my plate before I can deliver it, so I'll be dark for a little while. I need to: * Upgrade to the...
Hello fellow cleaners, hope you’re having fun playing Project Shoreline! I’m here to talk a little about 3D graphics, particularly for the environment – b...
Video games that include a word constructed of Voxel elements often allow for massive changes in their in-game worlds. A software engineer and content creator f...
When I released the Atari 5200 version of Vexed, it worked fine on the two emulators I was using: Atari800 and Mame. I don't have actual hardware for these syst...
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Should shadows should be part of the Bad Pixels look? Old 3D games seemed like they didn't use shadows. If you look a little closer, it seems that most games di...
Patched a warp glitch that happens in the first stage. If player does not scroll far enough to the right player will not warp to next screen. Patched a death gl...
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Introducing new enemy designs for Project Feline! These precision-made police drones hunt in a pack searching all corners of the world for Gabi, the cat-girl fu...
Biao Ren ( Blades of the Guardians ) was one of my biggest influences when I started designing Wandering Blades. The grim world and gritty, yet stylish combat w...
We added a new sound system to make the cars sound with horns smoother for our players...
Time travel was the very first feature I ever wanted LiSE to have. I took one look at Inform 7's Skein view and knew I needed it; why hadn't anyone done that fo...
[FR] Hello à toutes et à tous ! (english below) Ça fait un peu de temps, mais c’est le moment pour un nouveau devlog ! Aujourd’hui on va voir comment le...
Hey! I recently updated the code to use Godot 4.2. You can find the source in the downloads section, on GitHub, or in this post. Tech-wise, I also changed all t...
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I present a new version in development of The Zero Day . It is only a testing and development version, not much can be done. Although I am planning to add sever...
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Hello guys , since we are developing our game SERK. we have multiple ideas in our mind to add to our game , we would like to hear from you guys what do you thin...
Hello! Thanks for following the project. In this devlog I'd like to showcase how Shadowgate PD works in Pulp. For those who don't know, Pulp is a web based deve...
Quick question, but I'm trying to do some MacOS bugfixing. Has anyone tried to play the game on MacOS that wasn't using MacOS Monterey? I've gotten a couple rep...
The future of Drafft Hello there, a major update is coming to Drafft in near future, this entry will try to summarize what I’ve been working on. A bit of hist...
If you are a developer, you have probably felt this at least once: "Holy frick! I'm a programming god!" This feeling usually comes when either A) You have spent...
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This is an overview of the audio tech and design for UDLR_Modify. SOUND TECH The basis for the sound tech in this game is a single node with the audio handler s...
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Big Update over the last 2 days: The player now has the ability to do the following: Pickup Heavy Ammo Store up to 8 heavy ammo shots. select between standard a...
the game has officially been in development now for over a month. This weekend, while working on the mayor's mansion, I took some time to fix a few bugs. Bug...
competition come up with new enemies, levels, compose music for the game or draw textures. For everything you send, if used, you will receive a reward, email: f...
❗️If you have troubles with launcher, try MANUAL METHOD from here: Methods & Instructions FAQ: Q: Game stuck with black screen on loading of the level or cr...
Have you played Rotten Flesh? Then what are you waiting for, post your video in the comments! I love seeing your videos, feedback, criticism and reaction! Here...
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I was fiddling with the moves for other loyalist armies but turned to be very similar to the Space Knight's. So, as promised, here are the basic moves for Reneg...
I'm writing a game for the Playdate game console in pure C. The game is a survivalist game like Vampire Survivors. Since pure C lacks many modern object-oriente...
I promised a couple individuals I'd share a trick for smoothing out solving the equations for a stopped tire, long overdue. 🙏 If you're reading this after th...
A lot of my effort lands on the cutting room floor. Have you ever watched videos of a certain game, and thought "how did they do that?". This kind of research o...
How the game happened We started developing The Nameless City 3 years ago. The core idea of the game was a PSX horror aesthetic inspired by Lovecraft’s short...
Once upon a time (a year ago actually) I purchased one non typical handheld game console called Playdate. It is tiny, yellow and has a crank which can be cranke...
Hey sorry for the late update. So we at ultimate studios have some good news and bad news. So the good news is that we have made some characters and tiles for o...
This game dev is Simulating a village of AI NPCs Today, I want to share with you a cool video that I found on YT by Starlight Labs . In the video, they show a d...
Hello everyone, Liminal Memory has brought a lot of attention and downloads without any particular source. I've already posted Windows version of the game witho...
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Been working hard on squashing bugs, but wanted to have a place you can also report anything you may run into so I can make sure it all gets fixed asap!!...
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I have completed the refactored procedural quest system for GearHead Caramel. Some of you might remember that this is the big thing I've been working on for mos...
-Olá, apenas um aviso, usem apenas esses presets quando forem customizar suas ocs, porque se usar qualquer outra que não sejam estas, a área de roupas não f...
The first release of the game, enjoy it. Any feedback or offer: tttriet1997@gmail.com...
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Hi all! As part of campaigning for votes for the Playdate Community Awards 2023, I was asked if I'd ever done a write-up for the conversation and map features f...
MK effects (MKFX) is a new suite of single, built-in nodes made for quick effect. MKFX simplifies setup for commonly used effects with specialized parameter con...
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Demi Daggers was born out of multiple ‘dead ends’: too ambitious Quake engine to really fit Pico8 constraints aborted 3d platforming game using a voxel worl...
1. We have a tradition, going back at least to the late twelfth century, of songs sung by lovers regretting that dawn requires them to rise and potentially part...
Most of books IX and X of Cosmic Warlord Kin-Bright are written in a stanza-form called 'rhyme royal'. Why? A rhyme royal stanza rhymes ababbcc , and most poetr...
Can AI Code a Horror Game? Bad Game Dev has created a very interesting video where he goes through the process of trying to create a game with chat gpt. What's...
ESPAÑOL - Se han reescrito y simplificado algunos scripts. Principalmente la lógica tras el sistema de disparo y algunas detecciones de colisiones. - Se ha me...
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Today we reveal a small secret: the characters have layers (literally). We are not talking about the ordinary layers artists usually have to render more easily...
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Game consoles of old use palettised sprites, a range of colour indexes that could be swapped out to make sprites different colours. The most famous example of t...
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